fix 14075

This commit is contained in:
András Salamon 2005-08-17 20:10:08 +00:00
parent be7de9c879
commit 9276a8aab7
4 changed files with 5 additions and 4 deletions

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@ -6,6 +6,7 @@ CVS HEAD:
Swedish, Turkish
* updated man pages: English, Swedish
* fixed some translated strings not being used (#14094)
* improve layout of some parts of help (#14075)
* campaigns
* Eastern Invasion: further revisions for Weldyn Under Attack
* new unit portraits for Ghoul, Mermaid Initiate, Merman Fighter,
@ -20,7 +21,7 @@ CVS HEAD:
* various bug fixes and code cleanups
* new observer icon
* changed Merman hoplite to bring it up to date with changes to steadfast
* fixed Dark Adept female version glitches (#14073,#14122)
* fixed Dark Adept female version glitches (#14073,#14122,#13986)
* fixed wrong ice missile image used by Elvish High Lord (#14132)
* removed tooltip picture (#14134): with #14084 present this cannot be fixed
* fixed Lich using wrong image (#14139)

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@ -118,9 +118,9 @@ text= _ "On top of the energy bar shown next to each unit of yours is an orb. Fo
[topic]
id=hitpoints
title= _ "Hitpoints and Experience"
text= _"Each unit has a certain number of hitpoints (HP). If the hitpoints of a unit drop below 1, the unit dies. Each unit also has a certain number of experience points (XP). A freshly recruited unit starts with no experience points, and gains experience by fighting enemies." + "
<img>src=help/hpxp.png align=left float=yes</img>" + _"The hitpoints and experience points are both indicated in the status pane using two numbers (the current value and the maximum value the unit can have)." + "
<img>src=help/hp-green.png align=here</img><img>src=help/hp-yellow.png align=here</img><img>src=help/hp-red.png align=here</img>" + _"The hitpoints are also indicated by an energy bar next to each unit, which is green, yellow or red. A unit with at least 1 experience point has a blue experience bar, which turns white as the unit is about to <ref>dst=experience_and_advancement text=advance</ref>."
text= "<img>src=help/hpxp.png align=right float=yes</img>" + _"Each unit has a certain number of hitpoints (HP). If the hitpoints of a unit drop below 1, the unit dies. Each unit also has a certain number of experience points (XP). A freshly recruited unit starts with no experience points, and gains experience by fighting enemies." +
_"The hitpoints and experience points are both indicated in the status pane using two numbers (the current value and the maximum value the unit can have)." + "
<img>src=help/hp-bars.png align=left float=yes</img>" + _"The hitpoints are also indicated by an energy bar next to each unit, which is green, yellow or red. A unit with at least 1 experience point has a blue experience bar, which turns white as the unit is about to <ref>dst=experience_and_advancement text=advance</ref>."
[/topic]
[topic]

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