Replaced a few more static campfires with properly animated terrain graphics.

This commit is contained in:
Lari Nieminen 2008-09-21 18:03:37 +00:00
parent c9dea4d329
commit 92ea5b9c25
2 changed files with 7 additions and 15 deletions

View File

@ -86,6 +86,10 @@
{STARTING_VILLAGES 2 15}
{ANIMATED_CAMPFIRE 19 23}
{ANIMATED_CAMPFIRE 25 20}
{ANIMATED_CAMPFIRE 11 8}
[event]
name=prestart
@ -127,9 +131,6 @@
{PLACE_IMAGE items/flower1.png 10 18}
{PLACE_IMAGE items/flower3.png 12 18}
{PLACE_IMAGE items/flower4.png 13 19}
{PLACE_IMAGE scenery/fire1.png 19 23}
{PLACE_IMAGE scenery/fire2.png 25 20}
{PLACE_IMAGE scenery/fire3.png 11 8}
{PLACE_IMAGE scenery/monolith1.png 11 5}
{PLACE_IMAGE scenery/monolith1.png 12 4}
{PLACE_IMAGE scenery/monolith1.png 13 5}
@ -167,7 +168,6 @@
#ifdef NORMAL
{GEN_GUARDIAN (Mage) (_ "Night Watchman") 2 7 9}
{GEN_GUARDIAN (Red Mage) (_ "Night Watchman") 2 8 7}
{PLACE_IMAGE scenery/fire4.png 11 8}
{GEN_GUARDIAN Spearman (_ "Townperson") 2 12 7}
{GEN_GUARDIAN Lieutenant (_ "Head Trainer") 2 21 15}
#endif
@ -175,7 +175,6 @@
#ifdef HARD
{GEN_GUARDIAN (Silver Mage) (_ "Night Watchman") 2 7 9}
{GEN_GUARDIAN (Red Mage) (_ "Night Watchman") 2 8 7}
{PLACE_IMAGE scenery/fire4.png 11 8}
{GEN_GUARDIAN Pikeman (_ "Night Watchman") 2 12 7}
{GEN_GUARDIAN Lieutenant (_ "Head Trainer") 2 21 15}
#endif

View File

@ -226,19 +226,12 @@
[/part]
[/story]
{ANIMATED_CAMPFIRE 21 14}
{ANIMATED_CAMPFIRE 15 17}
[event]
name=prestart
[item]
x=21
y=14
image=scenery/fire1.png
[/item]
[item]
x=15
y=17
image=scenery/fire2.png
[/item]
[item]
x=29
y=24