diff --git a/data/core/help.cfg b/data/core/help.cfg index c2b9d0fdcf2..dd5d139b8e6 100644 --- a/data/core/help.cfg +++ b/data/core/help.cfg @@ -554,7 +554,11 @@ Some units have text='defense caps' for a particular basic terr For example, the text='Loyalist Cavalryman' dst='unit_Cavalryman' has a defense rating of 30% on forests, and a defense cap for forests. Thus, on forested hills, he has a defense rating of 30% rather than 40%, because the mixed rating cannot exceed the cap." + _" -If a unit has a defense cap for some terrain, it is always the same as its defense rating on that terrain (it cannot be larger)." +If a unit has a defense cap for some terrain, it is always the same as its defense rating on that terrain (it cannot be larger)." + _" + +
text='Basic Terrain Types'
+ +" generator="contents:generated" [/topic]