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New unit - Dark Sorcerer
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@ -42,7 +42,7 @@ CVS HEAD:
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Javelineer, Knight, Lancer, Paladin, Peasant, Pikeman, Royal Guard,
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Swordsman, Thug
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* new units
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* added Orcish Slurbow
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* added Orcish Slurbow and Dark Sorcerer
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* unit balancing and modifications:
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* applied 0.9.2 changes to Thief, Elvish Archer, Elvish Ranger,
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Elvish Avenger to female units also
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@ -259,7 +259,7 @@ name= _ "Age of Heroes"
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id=Undead
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name={MENU_IMG_TXT "undead-lich.png" _"Undead"}
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type=Lich
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leader=Lich,Draug,Deathblade,Soul Shooter
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leader=Lich,Dark Sorcerer,Draug,Deathblade,Soul Shooter
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recruit=Skeleton,Revenant,Deathblade,Skeleton Archer,Bone Shooter,Walking Corpse,Soulless,Ghost,Wraith,Shadow,Vampire Bat,Blood Bat,Ghoul,Necrophage,Dark Adept,Necromancer
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music="wesnoth-3.ogg"
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terrain_liked=whHc
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@ -4,14 +4,14 @@ name= _ "Dark Sorcerer"
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race=human
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image="undead-sorcerer.png"
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image_defensive="undead-sorcerer-defence.png"
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hitpoints=80
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hitpoints=70
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movement_type=smallfoot
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movement=5
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experience=500
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level=3
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alignment=chaotic
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advanceto=null
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cost=38
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cost=60
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usage=mixed fighter
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unit_description= _ "Dark Sorcerers did not fully embrace the power of the undead by becoming undead themselves. Instead, their advanced studies of the dark arts have made them stronger, but not nearly as powerful as they would have been as Liches. Because they retain their humanity, they do not fear holy magic. "
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get_hit_sound=groan.wav
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@ -19,7 +19,7 @@ get_hit_sound=groan.wav
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name=staff
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type=impact
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range=short
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damage=5
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damage=6
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number=3
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[frame]
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begin=-100
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@ -10,7 +10,7 @@ movement=5
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experience=80
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level=2
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alignment=chaotic
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advanceto=Lich
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advanceto=Lich,Dark Sorcerer
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cost=38
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usage=mixed fighter
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unit_description= _ "Necromancer are Mages that have decided to follow the paths of the dark arts. By tapping into the power of the undead, Necromancers can cast spells that drain the lifeforce from their foes and add it to their own."
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