Fixes bug #10100 about female fugitive sounds/animations.

This commit is contained in:
Lari Nieminen 2007-10-10 09:47:20 +00:00
parent 52d657f064
commit 9680cf7df7

View File

@ -45,42 +45,30 @@
[attack_filter] [attack_filter]
name=sling name=sling
[/attack_filter] [/attack_filter]
hits=yes
[missile_frame] [missile_frame]
begin=-150 begin=-150
end=0 end=0
image="projectiles/stone.png" image="projectiles/stone.png"
image_diagonal="projectiles/stone.png" image_diagonal="projectiles/stone.png"
[/missile_frame] [/missile_frame]
[frame] [if]
begin=-400 hits=yes
end=-100 [frame]
image="units/human-outlaws/fugitive-ranged-1.png" begin=-400
sound=sling.ogg end=-100
[/frame] image="units/human-outlaws/fugitive-ranged-1.png"
[frame] sound=sling.ogg
begin=-100 [/frame]
end=50 [/if]
image="units/human-outlaws/fugitive-ranged-2.png" [else]
[/frame] hits=no
[/attack_anim] [frame]
[attack_anim] begin=-400
[attack_filter] end=-100
name=sling image="units/human-outlaws/fugitive-ranged-1.png"
[/attack_filter] sound=sling-miss.ogg
hits=no [/frame]
[missile_frame] [/else]
begin=-150
end=0
image="projectiles/stone.png"
image_diagonal="projectiles/stone.png"
[/missile_frame]
[frame]
begin=-400
end=-100
image="units/human-outlaws/fugitive-ranged-1.png"
sound=sling-miss.ogg
[/frame]
[frame] [frame]
begin=-100 begin=-100
end=50 end=50
@ -91,40 +79,28 @@
[attack_filter] [attack_filter]
name=mace name=mace
[/attack_filter] [/attack_filter]
hits=yes
[frame] [frame]
begin=-200 begin=-200
end=-100 end=-100
image="units/human-outlaws/fugitive.png" image="units/human-outlaws/fugitive.png"
[/frame] [/frame]
[frame] [if]
begin=-100 hits=yes
end=50 [frame]
image="units/human-outlaws/fugitive-melee-1.png" begin=-100
sound=mace.wav end=50
[/frame] image="units/human-outlaws/fugitive-melee-1.png"
[frame] sound=mace.wav
begin=50 [/frame]
end=150 [/if]
image="units/human-outlaws/fugitive.png" [else]
[/frame] [frame]
[/attack_anim] begin=-100
[attack_anim] end=50
[attack_filter] image="units/human-outlaws/fugitive-melee-1.png"
name=mace sound={SOUND_LIST:MISS}
[/attack_filter] [/frame]
hits=no [/else]
[frame]
begin=-200
end=-100
image="units/human-outlaws/fugitive.png"
[/frame]
[frame]
begin=-100
end=50
image="units/human-outlaws/fugitive-melee-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame] [frame]
begin=50 begin=50
end=150 end=150
@ -140,11 +116,18 @@
{DEFENSE_ANIM "units/human-outlaws/fugitive+female-defend.png" "units/human-outlaws/fugitive+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } {DEFENSE_ANIM "units/human-outlaws/fugitive+female-defend.png" "units/human-outlaws/fugitive+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[attack_anim] [attack_anim]
[attack_filter] [attack_filter]
name=mace name=sling
[/attack_filter] [/attack_filter]
[frame] [if]
image="units/human-outlaws/fugitive+female-ranged-1.png" [frame]
[/frame] image="units/human-outlaws/fugitive+female-ranged-1.png"
[/frame]
[/if]
[else]
[frame]
image="units/human-outlaws/fugitive+female-ranged-1.png"
[/frame]
[/else]
[frame] [frame]
image="units/human-outlaws/fugitive+female-ranged-2.png" image="units/human-outlaws/fugitive+female-ranged-2.png"
[/frame] [/frame]
@ -156,9 +139,16 @@
[frame] [frame]
image="units/human-outlaws/fugitive+female.png" image="units/human-outlaws/fugitive+female.png"
[/frame] [/frame]
[frame] [if]
image="units/human-outlaws/fugitive+female-melee-1.png" [frame]
[/frame] image="units/human-outlaws/fugitive+female-melee-1.png"
[/frame]
[/if]
[else]
[frame]
image="units/human-outlaws/fugitive+female-melee-1.png"
[/frame]
[/else]
[frame] [frame]
image="units/human-outlaws/fugitive+female.png" image="units/human-outlaws/fugitive+female.png"
[/frame] [/frame]