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T S1: better explanation for the village heal in turn 3. Also dropped a newline from utils
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@ -525,7 +525,14 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every
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[message]
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id=Delfador
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message= _"You’re about to be healed by $hp_difference hitpoints, but it’s time to summon some help against that quintain."
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message= _"Since you started your turn on a village, you regained some health! Villages heal units 8 hitpoints per turn, or enough to top off their health, whichever is less. In your case, you regained $hp_difference hitpoints."
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[/message]
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{CLEAR_VARIABLE student_hp_check,hp_difference}
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[message]
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id=Delfador
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message= _" Now, it’s time to summon some help against that quintain."
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[/message]
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[message]
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@ -153,7 +153,6 @@
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[/if]
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#enddef
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#define CONTINUE_MSG
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_"
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<big>Click a mouse button or press the spacebar to continue...</big>"
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