move some code out of play_controller to game_board

This commit is contained in:
Chris Beck 2014-06-08 20:29:20 -04:00
parent 49a7d0b140
commit 97f99407c1

View File

@ -796,11 +796,8 @@ void play_controller::finish_side_turn(){
resources::whiteboard->on_finish_side_turn(player_number_);
BOOST_FOREACH(unit & uit, gameboard_.units_) {
if (uit.side() == player_number_) {
uit.end_turn();
}
}
gameboard_.end_turn(player_number_);
// Clear shroud, in case units had been slowed for the turn.
actions::clear_shroud(player_number_);