Changelog update

This commit is contained in:
Bartek Waresiak 2008-07-13 12:52:34 +00:00
parent d914a39961
commit 98a5fc3271

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@ -6,12 +6,14 @@ Version 1.5.1+svn:
* added variant_iterator to iterate over variant elements
* modified choose, filter, find and map functions to use variant_iterator,
so they work correctly with a variant_map type
* new formula AI functions: find_shroud, movement_cost, tolist, tomap
* new formula AI functions: contains_string, find_shroud, movement_cost,
tolist, tomap, is_unowned_village, max_possible_damage_with_retaliation
* added possibility to fallback to human player
* new ai object members: side, my_recruits, recruits_of_side, time_of_day,
units_of_side, villages_of_side
* moved most of formula AI releated code from ai.cpp to formula_ai.cpp
* new unit_type_callable class
* new unit_type_callable and attack_type_callable classes
* new unit_callable members: undead, attacks, abilities, traits
* various fixes and improvements to formula functions
* added new formula test scenario
* language and i18n: