mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-03 17:10:07 +00:00
Changelog update
This commit is contained in:
parent
d914a39961
commit
98a5fc3271
@ -6,12 +6,14 @@ Version 1.5.1+svn:
|
||||
* added variant_iterator to iterate over variant elements
|
||||
* modified choose, filter, find and map functions to use variant_iterator,
|
||||
so they work correctly with a variant_map type
|
||||
* new formula AI functions: find_shroud, movement_cost, tolist, tomap
|
||||
* new formula AI functions: contains_string, find_shroud, movement_cost,
|
||||
tolist, tomap, is_unowned_village, max_possible_damage_with_retaliation
|
||||
* added possibility to fallback to human player
|
||||
* new ai object members: side, my_recruits, recruits_of_side, time_of_day,
|
||||
units_of_side, villages_of_side
|
||||
* moved most of formula AI releated code from ai.cpp to formula_ai.cpp
|
||||
* new unit_type_callable class
|
||||
* new unit_type_callable and attack_type_callable classes
|
||||
* new unit_callable members: undead, attacks, abilities, traits
|
||||
* various fixes and improvements to formula functions
|
||||
* added new formula test scenario
|
||||
* language and i18n:
|
||||
|
Loading…
x
Reference in New Issue
Block a user