allow interrupting selection anim when standing anims are disabled

This commit is contained in:
Jérémy Rosen 2008-10-12 10:10:24 +00:00
parent 02575b0888
commit 992ae22bc5

View File

@ -1781,7 +1781,7 @@ void unit::set_selecting(const game_display &disp,const gamemap::location& loc)
if (preferences::show_standing_animations()) {
start_animation(INT_MAX,loc,choose_animation(disp,loc,"selected"),true,false,"",0,STATE_FORGET);
} else {
start_animation(INT_MAX,loc,choose_animation(disp,loc,"_disabled_selected_"),true,false,"",0,STATE_STANDING);
start_animation(INT_MAX,loc,choose_animation(disp,loc,"_disabled_selected_"),true,false,"",0,STATE_FORGET);
}
}