Make some comments readable.

This commit is contained in:
Eric S. Raymond 2007-07-31 04:23:42 +00:00
parent 3c00806b11
commit 99d8133dc7

View File

@ -385,10 +385,14 @@ void playsingle_controller::play_turn(bool save)
init_side(player_number_ - 1);
if (replaying_){
/* YogiHH: I can't see why we need another key_handler here in addition
to the one defined in play_controller. Since this is causing problems with
double execution of hotkeys i will comment it out
const hotkey::basic_handler key_events_handler(gui_);
/* YogiHH: I can't see why we need
another key_handler here in addition
to the one defined in
play_controller. Since this is causing
problems with double execution of
hotkeys i will comment it out const
hotkey::basic_handler
key_events_handler(gui_);
*/
LOG_NG << "doing replay " << player_number_ << "\n";
try {
@ -419,8 +423,9 @@ void playsingle_controller::play_turn(bool save)
void playsingle_controller::play_side(const unsigned int team_index, bool save)
{
do {
//although this flag is used only in this method it has to be a class member
//since derived classes rely on it
//although this flag is used only in this method it
//has to be a class member since derived classes rely
//on it
player_type_changed_ = false;
end_turn_ = false;