tweaked Elvish stats

This commit is contained in:
Dave White 2004-11-11 00:00:36 +00:00
parent d27c08b92f
commit 9aa6b3e23f
9 changed files with 20 additions and 1 deletions

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@ -424,6 +424,14 @@
[/hotkey]
#endif
# a special macro to define slightly less nimble elves such
# as fighters, who don't do quite so well in forest
#define LESS_NIMBLE_ELF
[defense]
forest=40
[/defense]
#enddef
[+units]
{units}
{~units}

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@ -11,6 +11,7 @@ hitpoints=44
ability=leadership
movement_type=woodland
movement=5
{LESS_NIMBLE_ELF}
experience=90
level=2
alignment=neutral

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@ -9,6 +9,7 @@ image_defensive_long=elvish-champion-bow-defend.png
hitpoints=70
movement_type=woodland
movement=5
{LESS_NIMBLE_ELF}
experience=500
level=3
alignment=neutral

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@ -8,6 +8,7 @@ image_defensive=elvish-fighter-defend.png
image_defensive_long=elvish-fighter-bow-defend.png
hitpoints=32
movement_type=woodland
{LESS_NIMBLE_ELF}
movement=5
experience=38
level=1

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@ -9,6 +9,7 @@ image_defensive_long=elvish-hero-bow-defend.png
hitpoints=48
movement_type=woodland
movement=5
{LESS_NIMBLE_ELF}
experience=80
level=2
alignment=neutral

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@ -12,6 +12,7 @@ hitpoints=62
ability=leadership
movement_type=woodland
movement=5
{LESS_NIMBLE_ELF}
experience=500
level=3
alignment=neutral

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@ -13,6 +13,10 @@ alignment=neutral
advanceto=null
cost=36
usage=scout
[defense]
forest=40
[/defense]
#they are weak against piercing attacks
[resistance]
pierce=120

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@ -18,6 +18,7 @@ usage=scout
#aren't good at defending in villages
[defense]
village=50
forest=40
[/defense]
#they are weak against piercing attacks

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@ -12,6 +12,7 @@ movement_type=woodland
#are bad at defending in villages
[defense]
village=60
forest=40
[/defense]
#they are weak against piercing attacks
@ -52,7 +53,7 @@ get_hit_sound=groan.wav
name=bow
type=pierce
range=long
damage=4
damage=5
number=2
[frame]
begin=-300