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Update changelog.md
(cherry-picked from commit 191c23c194bedf13e1eb6e27eb469d43da965af5)
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* Support [filter_weapon] in leadership and resistance abilities,
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which activates the ability only when the affected unit is using
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a matching weapon.
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* Support [filter_second_weapon] in leadership and resistance abilities,
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which activates the ability only when the affected unit's opponent
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is using a matching weapon.
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* Support WFL and percentages in [random_placement]num_items=
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* Support [or] in [filter_wml] and similar places
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* Support globbing in [filter_wml] via glob_on_* keys
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* Support usage and alignment in SUF
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* Deprecate [replace_map]map= in favor of map_data=
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* Add u and v variables in ~ADJUST_ALPHA() and ~CHAN()
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* Add to_location in [move_unit], allowing use of special locations
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* Add dir in [move_unit], allowing relative movements
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* Add clear_shroud in [move_unit] to clear shroud as the unit moves
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### Miscellaneous and bug fixes
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* Fixed minimap buttons not doing anything (bug #2681)
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* Fixed events with an id but no name being rejected
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* Fixed unit selection not persisting between uses of Create Unit.
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* Fixed assertion when undoing actions in a synced context.
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* Fixed assertion when saving game events mid-event.
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* Fix MP password save error (#2745)
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## Version 1.13.12
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### Security fixes
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