Standardized EI's scenario ids.

This commit is contained in:
Steven Panek 2010-07-19 03:59:05 +00:00
parent 2fbb5f6908
commit 9cc4f73e83
23 changed files with 50 additions and 50 deletions

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@ -11,7 +11,7 @@
name= _ "The Eastern Invasion"
abbrev= _ "EI"
define=CAMPAIGN_EASTERN_INVASION
first_scenario=The_Outpost
first_scenario=01_The_Outpost
difficulties=EASY,NORMAL,HARD
difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" _"Spearman" _"(Easy)"} +
";*" + {MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~RC(magenta>red)" _"Swordsman" _"(Normal)"} +

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@ -1,8 +1,8 @@
#textdomain wesnoth-ei
[scenario]
id=The_Outpost
id=01_The_Outpost
name= _ "The Outpost"
next_scenario=Escape_Tunnel
next_scenario=02_The_Escape_Tunnel
map_data="{campaigns/Eastern_Invasion/maps/The_Outpost.map}"
turns=16
{DEFAULT_SCHEDULE}

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@ -1,8 +1,8 @@
#textdomain wesnoth-ei
[scenario]
id=Escape_Tunnel
id=02_The_Escape_Tunnel
name= _ "The Escape Tunnel"
next_scenario=Unexpected_Appearance
next_scenario=03_An_Unexpected_Appearance
map_data="{campaigns/Eastern_Invasion/maps/The_Escape_Tunnel.map}"
{TURNS 26 24 22}
{UNDERGROUND}

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@ -1,9 +1,9 @@
#textdomain wesnoth-ei
[scenario]
id=Unexpected_Appearance
id=03_An_Unexpected_Appearance
name= _ "An Unexpected Appearance"
map_data="{campaigns/Eastern_Invasion/maps/An_Unexpected_Appearance.map}"
next_scenario=Elven_Alliance
next_scenario=04a_An_Elven_Alliance
turns=20
{DEFAULT_SCHEDULE}
@ -193,7 +193,7 @@
[/set_variable]
[endlevel]
result=victory
next_scenario=Elven_Alliance
next_scenario=04a_An_Elven_Alliance
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
@ -214,7 +214,7 @@
[/set_variable]
[endlevel]
result=victory
next_scenario=Undead_Border_Patrol
next_scenario=04b_The_Undead_Border_Patrol
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Elven_Alliance
id=04a_An_Elven_Alliance
name= _ "An Elven Alliance"
map_data="{campaigns/Eastern_Invasion/maps/An_Elven_Alliance.map}"
{TURNS 24 22 20}
next_scenario=Northern_Outpost
next_scenario=05_Northern_Outpost
{DEFAULT_SCHEDULE}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Undead_Border_Patrol
id=04b_The_Undead_Border_Patrol
name= _ "The Undead Border Patrol"
map_data="{campaigns/Eastern_Invasion/maps/The_Undead_Border_Patrol.map}"
turns=20
next_scenario=Northern_Outpost
next_scenario=05_Northern_Outpost
{DEFAULT_SCHEDULE}
@ -216,7 +216,7 @@
[/message]
[endlevel]
result=victory
next_scenario=Mal-Ravanals_Capital
next_scenario=04c_Mal-Ravanals_Capital
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/else]

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@ -1,6 +1,6 @@
#textdomain wesnoth-ei
[scenario]
id=Mal-Ravanals_Capital
id=04c_Mal-Ravanals_Capital
name= _ "Mal-Ravanal's Capital"
map_data="{campaigns/Eastern_Invasion/maps/Mal-Ravanals_Capital.map}"
turns=26

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Northern_Outpost
id=05_Northern_Outpost
name= _ "Northern Outpost"
map_data="{campaigns/Eastern_Invasion/maps/Northern_Outpost.map}"
turns=20
next_scenario=Two_Paths
next_scenario=06_Two_Paths
victory_when_enemies_defeated=no
{DEFAULT_SCHEDULE}

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@ -1,9 +1,9 @@
#textdomain wesnoth-ei
[scenario]
id=Two_Paths
id=06_Two_Paths
name= _ "Two Paths"
map_data="{campaigns/Eastern_Invasion/maps/Two_Paths.map}"
next_scenario=Crossing
next_scenario=07a_The_Crossing
{TURNS 18 17 16}
{DEFAULT_SCHEDULE}
@ -154,7 +154,7 @@
[/set_variable]
[endlevel]
result=victory
next_scenario=Crossing
next_scenario=07a_The_Crossing
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
@ -175,7 +175,7 @@
[/set_variable]
[endlevel]
result=victory
next_scenario=Undead_Crossing
next_scenario=07b_Undead_Crossing
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Crossing
id=07a_The_Crossing
name= _ "The Crossing"
map_data="{campaigns/Eastern_Invasion/maps/The_Crossing.map}"
turns=24
next_scenario=Ogre
next_scenario=08_Training_the_Ogres
{DEFAULT_SCHEDULE}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Undead_Crossing
id=07b_Undead_Crossing
name= _ "Undead Crossing"
map_data="{campaigns/Eastern_Invasion/maps/Undead_Crossing.map}"
turns=18
next_scenario=Ogre
next_scenario=08_Training_the_Ogres
{DEFAULT_MUSIC_PLAYLIST}
{DEFAULT_SCHEDULE}

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@ -1,8 +1,8 @@
#textdomain wesnoth-ei
[scenario]
id=Ogre
id=08_Training_the_Ogres
name= _ "Training the Ogres"
next_scenario=Xenophobia
next_scenario=09_Xenophobia
map_data="{campaigns/Eastern_Invasion/maps/Training_the_Ogres.map}"
victory_when_enemies_defeated=no
{TURNS 4 5 6}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Xenophobia
id=09_Xenophobia
name= _ "Xenophobia"
map_data="{campaigns/Eastern_Invasion/maps/Tribal_Warfare.map}"
{TURNS 40 36 32}
next_scenario=Lake
next_scenario=10_Lake_Vrug
{DEFAULT_SCHEDULE}

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@ -1,6 +1,6 @@
#textdomain wesnoth-ei
[scenario]
id=Lake
id=10_Lake_Vrug
name= _ "Lake Vrug"
map_data="{campaigns/Eastern_Invasion/maps/Lake_Vrug.map}"
turns=30
@ -12,7 +12,7 @@
{SECOND_WATCH}
{DAWN}
next_scenario=Captured
next_scenario=11_Captured
{DEFAULT_MUSIC_PLAYLIST}

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@ -1,8 +1,8 @@
#textdomain wesnoth-ei
[scenario]
id=Captured
id=11_Captured
name= _ "Captured"
next_scenario=Evacuation
next_scenario=12_Evacuation
map_data="{campaigns/Eastern_Invasion/maps/Captured.map}"
victory_when_enemies_defeated=no
{TURNS 50 40 30}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Evacuation
id=12_Evacuation
name= _ "Evacuation"
map_data="{campaigns/Eastern_Invasion/maps/Evacuation.map}"
turns=12
next_scenario=The_Drowned_Plains
next_scenario=13_The_Drowned_Plains
{DEFAULT_SCHEDULE}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=The_Drowned_Plains
id=13_The_Drowned_Plains
name= _ "The Drowned Plains"
map_data="{campaigns/Eastern_Invasion/maps/Drowned_Plains.map}"
{TURNS 28 26 24}
next_scenario=Approaching_Weldyn
next_scenario=14_Approaching_Weldyn
{DEFAULT_SCHEDULE}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Approaching_Weldyn
id=14_Approaching_Weldyn
name= _ "Approaching Weldyn"
map_data="{campaigns/Eastern_Invasion/maps/Approaching_Weldyn.map}"
turns=24
next_scenario=Throne
next_scenario=15_The_Council
{DEFAULT_SCHEDULE}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Throne
id=15_The_Council
name= _ "The Council"
map_data="{campaigns/Eastern_Invasion/maps/Throne_Room.map}"
turns=1
next_scenario=Weldyn_Attack
next_scenario=16_Weldyn_under_Attack
{DEFAULT_SCHEDULE}

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@ -1,8 +1,8 @@
#textdomain wesnoth-ei
[scenario]
id=Weldyn_Attack
id=16_Weldyn_under_Attack
name= _ "Weldyn under Attack"
next_scenario=Duel
next_scenario=17a_The_Duel
map_data="{campaigns/Eastern_Invasion/maps/Weldyn_under_Attack.map}"
turns=18
@ -301,7 +301,7 @@
[/store_unit]
[endlevel]
result=victory
next_scenario=Duel
next_scenario=17a_The_Duel
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/command]
@ -318,7 +318,7 @@
[/store_unit]
[endlevel]
result=victory
next_scenario=Reject
next_scenario=17b_Weldyn_Besieged
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/command]

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Duel
id=17a_The_Duel
name= _ "The Duel"
map_data="{campaigns/Eastern_Invasion/maps/The_Arena.map}"
turns=-1
next_scenario=Epilog
next_scenario=18_Epilogue
{UNDERGROUND}

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@ -1,10 +1,10 @@
#textdomain wesnoth-ei
[scenario]
id=Reject
id=17b_Weldyn_Besieged
name= _ "Weldyn Besieged"
map_data="{campaigns/Eastern_Invasion/maps/Weldyn_Besieged.map}"
turns=30
next_scenario=Epilog
next_scenario=18_Epilogue
{DEFAULT_SCHEDULE}

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@ -1,6 +1,6 @@
#textdomain wesnoth-ei
[scenario]
id=Epilog
id=18_Epilogue
name= _ "Epilogue"
map_data="{campaigns/Eastern_Invasion/maps/Throne_Room.map}"
turns=1