fixed turn end and turn x end events fired with $turn_number...

...from next turn in replays
This commit is contained in:
Anonymissimus 2011-05-24 13:47:57 +00:00
parent 829664a49f
commit 9dad797217

View File

@ -410,8 +410,8 @@ void replay_controller::play_side(const unsigned int /*team_index*/, bool){
player_number_++;
if (static_cast<size_t>(player_number_) > teams_.size()) {
tod_manager_.next_turn();
finish_turn();
tod_manager_.next_turn();
player_number_ = 1;
current_turn_++;
gui_->new_turn();