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https://github.com/wesnoth/wesnoth
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properly fixed bug #16456
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3d15c2fc34
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@ -171,7 +171,7 @@ game_info::game_info(const config& game, const config& game_config)
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, vision()
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, vision()
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, status()
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, status()
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, time_limit()
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, time_limit()
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, vacant_slots(game["slots"].to_int())
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, vacant_slots(lexical_cast_default<int>(game["slots"], 0)) // Can't use to_int() here.
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, current_turn(0)
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, current_turn(0)
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, reloaded(game["savegame"].to_bool())
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, reloaded(game["savegame"].to_bool())
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, started(false)
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, started(false)
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@ -511,7 +511,7 @@ bool game::describe_slots() {
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}
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}
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}
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}
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char buf[50];
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char buf[50];
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snprintf(buf,sizeof(buf), "%d", available_slots);
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snprintf(buf,sizeof(buf), "%d/%d", available_slots, num_sides);
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if ((*description_)["slots"] != buf) {
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if ((*description_)["slots"] != buf) {
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description_->set_attr_dup("slots", buf);
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description_->set_attr_dup("slots", buf);
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