diff --git a/CMakeLists.txt b/CMakeLists.txt index 83407e10e35..ea51eed9d70 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -52,7 +52,7 @@ option(ENABLE_MYSQL "Enable building MP/add-ons servers with mysql support" OFF) option(ENABLE_TESTS "Build unit tests") option(ENABLE_NLS "Enable building of translations" ${ENABLE_GAME}) -set(BOOST_VERSION "1.67") +set(BOOST_VERSION "1.70") if(NOT WIN32) set(Lua_FIND_VERSION_MAJOR 5) diff --git a/INSTALL.md b/INSTALL.md index 37670eb70a0..36cfe0d01a7 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -8,7 +8,7 @@ later, or a version of Clang with equivalent support. You'll need to have these libraries and their development headers installed in order to build Wesnoth: - * Boost libraries >= 1.66.0 + * Boost libraries >= 1.70.0 Most headers plus the following binary libs: * Filesystem * Locale diff --git a/SConstruct b/SConstruct index 049c6687449..86e1fc49f5c 100755 --- a/SConstruct +++ b/SConstruct @@ -196,7 +196,7 @@ if env['compile_db']: cdb = env.CompilationDatabase() Alias('cdb', cdb) -boost_version = "1.67" +boost_version = "1.70" def SortHelpText(a, b): return (a > b) - (a < b) diff --git a/changelog.md b/changelog.md index 98f8159ea80..5ffd04127c6 100644 --- a/changelog.md +++ b/changelog.md @@ -6,6 +6,7 @@ ### Multiplayer ### Lua API ### Packaging + * Boost 1.70 or later is now required ### Terrain ### Translations * Updated translations: Bengali, British English, Finnish, Italian