Merge 2006-07-25T22:53:36Z!lari.nieminen@iki.fi and 2006-07-25T23:07:12Z!lari.nieminen@iki.fi

This commit is contained in:
Isaac Clerencia Perez 2006-07-26 09:30:23 +00:00
parent 45988043a7
commit a06c7a3894
6 changed files with 94 additions and 73 deletions

View File

@ -5,7 +5,13 @@
race=human
image="human-battleprincess.png"
{DEFENSE_ANIM "human-battleprincess.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
image_leading="human-battleprincess-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="human-battleprincess-leading.png"
[/frame]
[/leading_anim]
profile=portraits/lisar.png
hitpoints=52
movement_type=elusivefoot
@ -118,7 +124,13 @@
race=human
image="human-battleprincess.png"
{DEFENSE_ANIM "human-battleprincess-defend.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
image_leading="human-battleprincess-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="human-battleprincess-leading.png"
[/frame]
[/leading_anim]
profile=portraits/lisar.png
hitpoints=52
movement_type=elusivefoot
@ -232,9 +244,14 @@
image_diagonal="projectiles/fireball-nw.png"
[/missile_frame]
[frame]
sound=fire.wav
begin=-200
end=0
end=-100
image="human-battleprincess.png"
[/frame]
[frame]
sound=fire.wav
begin=-100
end=50
[/frame]
[/animation]
[/attack]

View File

@ -3,7 +3,13 @@
name= _ "Commander"
race=human
image="konrad-commander.png"
image_leading="konrad-commander-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-commander-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=45
[abilities]
@ -180,7 +186,13 @@
name= _ "Commander"
race=human
image="konrad-commander.png"
image_leading="konrad-commander-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-commander-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=45
[abilities]

View File

@ -4,7 +4,13 @@
race=human
image="konrad-lord.png"
{DEFENSE_ANIM "konrad-lord-defend.png" "konrad-lord.png" {SOUND_LIST:HUMAN_HIT} }
image_leading="konrad-lord-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-lord-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=68
[abilities]
@ -207,7 +213,13 @@
race=human
image="konrad-lord.png"
{DEFENSE_ANIM "konrad-lord-defend.png" "konrad-lord.png" {SOUND_LIST:HUMAN_HIT} }
image_leading="konrad-lord-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-lord-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=68
[abilities]

View File

@ -5,7 +5,13 @@
race=human
image="human-princess.png"
{DEFENSE_ANIM "human-princess-defend.png" "human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
image_leading="human-princess-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="human-princess-leading.png"
[/frame]
[/leading_anim]
profile=portraits/lisar.png
hitpoints=48
movement_type=elusivefoot
@ -92,9 +98,15 @@
id=Princess
name= _ "Princess"
race=human
image="scepter-princess.png"
{DEFENSE_ANIM "scepter-princess-defend.png" "scepter-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
image_leading="scepter-princess-leading.png"
image="human-princess.png"
{DEFENSE_ANIM "human-princess-defend.png" "human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[leading_anim]
[frame]
begin=-150
end=150
image="human-princess-leading.png"
[/frame]
[/leading_anim]
profile=portraits/lisar.png
hitpoints=48
movement_type=elusivefoot
@ -194,21 +206,15 @@
image="projectiles/fireball-n.png"
image_diagonal="projectiles/fireball-nw.png"
[/missile_frame]
[frame]
begin=-300
end=-200
image="scepter-princess-attack-scepter-1.png"
[/frame]
[frame]
begin=-200
end=-100
image="scepter-princess-attack-scepter-2.png"
sound=fire.wav
image="human-princess.png"
[/frame]
[frame]
sound=fire.wav
begin=-100
end=100
image="scepter-princess-attack-scepter-3.png"
end=50
[/frame]
[/animation]
[/attack]

View File

@ -3,7 +3,13 @@
name= _ "Commander"
race=human
image="konrad-commander.png"
image_leading="konrad-commander-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-commander-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=45
[abilities]
@ -18,7 +24,6 @@
cost=36
usage=mixed fighter
unit_description= _ "The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=sword
@ -173,29 +178,21 @@
[/frame]
[/animation]
[/attack]
[defend]
range=melee
[frame]
begin=-150
end=150
image="konrad-commander-defend.png"
[/frame]
[/defend]
[defend]
range=ranged
[frame]
begin=-150
end=150
image="konrad-commander-bow-defend.png"
[/frame]
[/defend]
{DEFENSE_ANIM_FILTERED "konrad-commander-defend.png" "konrad-commander.png" {SOUND_LIST:HUMAN_HIT} range=melee}
{DEFENSE_ANIM_FILTERED "konrad-commander-bow-defend.png" "konrad-commander.png" {SOUND_LIST:HUMAN_HIT} range=ranged}
[variation]
variation_name=scepter
id=Commander
name= _ "Commander"
race=human
image="konrad-commander.png"
image_leading="konrad-commander-leading.png"
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-commander-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=45
[abilities]
@ -210,7 +207,6 @@
cost=42
usage=mixed fighter
unit_description= _ "The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=sword
@ -303,21 +299,7 @@
[/frame]
[/animation]
[/attack]
[defend]
range=melee
[frame]
begin=-150
end=150
image="konrad-commander-defend.png"
[/frame]
[/defend]
[defend]
range=ranged
[frame]
begin=-150
end=150
image="konrad-commander-ranged-defend.png"
[/frame]
[/defend]
{DEFENSE_ANIM_FILTERED "konrad-commander-defend.png" "konrad-commander.png" {SOUND_LIST:HUMAN_HIT} range=melee}
{DEFENSE_ANIM_FILTERED "konrad-commander-ranged-defend.png" "konrad-commander.png" {SOUND_LIST:HUMAN_HIT} range=ranged}
[/variation]
[/unit]

View File

@ -3,21 +3,14 @@
name= _ "Lord"
race=human
image="konrad-lord.png"
[defend]
{DEFENSE_ANIM "konrad-lord-defend.png" "konrad-lord.png" {SOUND_LIST:HUMAN_HIT} }
[leading_anim]
[frame]
range=melee
begin=-150
end=150
image="konrad-lord-defend.png"
image="konrad-lord-leading.png"
[/frame]
[frame]
range=ranged
begin=-150
end=150
image="konrad-lord-bow-defend.png"
[/frame]
[/defend]
image_leading="konrad-lord-leading.png"
[/leading_anim]
profile=portraits/konrad.png
hitpoints=68
[abilities]
@ -33,7 +26,6 @@
cost=65
usage=mixed fighter
unit_description= _ "The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=sword
@ -220,14 +212,14 @@
name= _ "Lord"
race=human
image="konrad-lord.png"
[defend]
{DEFENSE_ANIM "konrad-lord-defend.png" "konrad-lord.png" {SOUND_LIST:HUMAN_HIT} }
[leading_anim]
[frame]
begin=-150
end=150
image="konrad-lord-defend.png"
image="konrad-lord-leading.png"
[/frame]
[/defend]
image_leading="konrad-lord-leading.png"
[/leading_anim]
profile=portraits/konrad.png
hitpoints=68
[abilities]