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https://github.com/wesnoth/wesnoth
synced 2025-05-18 15:46:49 +00:00
Converted turns run out objectives in HttT...
...to use the TURNS_RUN_OUT macro, added show_turn_counter=yes for other objectives for which it makes sense and tweaked a few objective descriptions very slightly.
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@ -36,10 +36,8 @@
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description= _ "Death of Delfador"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -17,6 +17,7 @@
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[objective]
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description= _ "Resist until the end of the turns"
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condition=win
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show_turn_counter=yes
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[/objective]
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#ifdef HARD
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[objective]
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@ -32,10 +32,8 @@
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description= _ "Death of Delfador"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -16,7 +16,7 @@
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[objectives]
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side=1
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[objective]
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description= _ "Defeat one enemy leader, and resist the other until time expires"
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description= _ "Defeat one enemy leader, and resist the other until turns run out"
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condition=win
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[/objective]
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[objective]
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@ -29,8 +29,9 @@
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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description= _ "Turns run out with both enemy leaders standing"
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condition=lose
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show_turn_counter=yes
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[/objective]
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[gold_carryover]
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@ -30,10 +30,8 @@
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description= _ "Death of Konrad"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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carryover_percentage=40
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@ -18,6 +18,7 @@
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[objective]
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description= _ "Resist until the end of the turns"
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condition=win
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show_turn_counter=yes
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[/objective]
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[objective]
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{ALTERNATIVE_OBJECTIVE_CAPTION}
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@ -24,10 +24,8 @@
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description= _ "Death of Konrad"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -31,6 +31,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -32,10 +32,8 @@
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -17,6 +17,7 @@
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[objective]
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description= _ "Survive for two days"
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condition=win
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show_turn_counter=yes
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[/objective]
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[objective]
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{ALTERNATIVE_OBJECTIVE_CAPTION}
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@ -32,6 +32,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -34,6 +34,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -39,10 +39,8 @@
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -41,6 +41,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -34,6 +34,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -35,6 +35,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -79,6 +79,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -56,6 +56,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -38,6 +38,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -43,6 +43,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -91,10 +91,8 @@
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -847,10 +845,8 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -934,7 +930,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
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[objectives]
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side=1
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[objective]
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description= _ "Reach the cave."
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description= _ "Reach the cave"
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condition=win
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[/objective]
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[objective]
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@ -953,10 +949,8 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -39,6 +39,7 @@
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[objective]
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description= _ "Turns run out before reaching the forest"
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condition=lose
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show_turn_counter=yes
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[/objective]
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[gold_carryover]
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@ -49,10 +49,8 @@
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns expire"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -38,6 +38,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -60,10 +60,8 @@
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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description= _ "Death of Kalenz"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[/objectives]
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[/event]
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