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Changed from 4 to 3 difficulty levels for balancing.
Revamping difficulty levels to aid in upcoming balancing for "expert" campaign.
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@ -12,8 +12,7 @@
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first_scenario=01_Breaking_the_Chains
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define=CAMPAIGN_NORTHERN_REBIRTH
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difficulties=EASY,NORMAL,HARD,NIGHTMARE
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>red)" _"Peasant" _"(Normal)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" _"Spearman" _"(Challenging)"} +
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" _"Spearman" _"(Challenging)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~RC(magenta>red)" _"Swordsman" _"(Difficult)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/royalguard.png~RC(magenta>red)" _"Royal Guard" _"(Nightmare)"}
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