Changed from 4 to 3 difficulty levels for balancing.

Revamping difficulty levels to aid in upcoming balancing for "expert" campaign.
This commit is contained in:
Turuk 2014-06-18 14:03:20 -04:00
parent c3ad891fba
commit a15c39fe17

View File

@ -12,8 +12,7 @@
first_scenario=01_Breaking_the_Chains
define=CAMPAIGN_NORTHERN_REBIRTH
difficulties=EASY,NORMAL,HARD,NIGHTMARE
difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>red)" _"Peasant" _"(Normal)"} +
";" + {MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" _"Spearman" _"(Challenging)"} +
difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" _"Spearman" _"(Challenging)"} +
";" + {MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~RC(magenta>red)" _"Swordsman" _"(Difficult)"} +
";" + {MENU_IMG_TXT2 "units/human-loyalists/royalguard.png~RC(magenta>red)" _"Royal Guard" _"(Nightmare)"}