From a19c2b090bad757726ec8e74a5cb5da5711f7629 Mon Sep 17 00:00:00 2001 From: Lari Nieminen Date: Fri, 28 Jul 2006 10:39:29 +0000 Subject: [PATCH] Fixed some typoed image paths in drake glider... ...and wired death sounds into ghouls and corpses. --- data/units/Drake_Glider.cfg | 8 ++++---- data/units/Undead_Corpse_Ghoul.cfg | 1 + data/units/Undead_Corpse_Necrophage.cfg | 1 + data/units/Undead_Corpse_Soulless.cfg | 1 + data/units/Undead_Corpse_Walking.cfg | 1 + 5 files changed, 8 insertions(+), 4 deletions(-) diff --git a/data/units/Drake_Glider.cfg b/data/units/Drake_Glider.cfg index 1200d4aa0a1..f8bd265ba90 100644 --- a/data/units/Drake_Glider.cfg +++ b/data/units/Drake_Glider.cfg @@ -84,12 +84,12 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN} [frame] begin=-200 end=-150 - image="units/drakes/glider-flying-close1.png" + image="units/drakes/glider-attack-close1.png" [/frame] [frame] begin=-150 end=-100 - image="units/drakes/glider-attack-flying.png" + image="units/drakes/glider-flying.png" [/frame] [frame] begin=-100 @@ -118,12 +118,12 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN} [frame] begin=-200 end=-150 - image="units/drakes/glider-flying-close1.png" + image="units/drakes/glider-attack-close1.png" [/frame] [frame] begin=-150 end=-100 - image="units/drakes/glider-attack-flying.png" + image="units/drakes/glider-flying.png" [/frame] [frame] begin=-100 diff --git a/data/units/Undead_Corpse_Ghoul.cfg b/data/units/Undead_Corpse_Ghoul.cfg index 2580ce17237..b494e350819 100644 --- a/data/units/Undead_Corpse_Ghoul.cfg +++ b/data/units/Undead_Corpse_Ghoul.cfg @@ -19,6 +19,7 @@ It is because of such things that necromancy is condemned with an almost primal hatred. Special Notes:"+{SPECIAL_NOTES_POISON} + die_sound=ghoul-hit.wav {DEFENSE_ANIM "units/undead/ghoul-defend.png" "units/undead/ghoul.png" ghoul-hit.wav } [movement_costs] deep_water=100 diff --git a/data/units/Undead_Corpse_Necrophage.cfg b/data/units/Undead_Corpse_Necrophage.cfg index 7e7c00f0317..74b4724d4f8 100644 --- a/data/units/Undead_Corpse_Necrophage.cfg +++ b/data/units/Undead_Corpse_Necrophage.cfg @@ -18,6 +18,7 @@ unit_description= _ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their hoped-for food with beast-like ferocity. When they are sated with the flesh of their victims, they simply shrug off all damage sustained as if they had been freshly summoned, to begin their search for flesh again. Special Notes:"+{SPECIAL_NOTES_POISON} + die_sound=ghoul-hit.wav {DEFENSE_ANIM "units/undead/necrophage-defend.png" "units/undead/necrophage.png" ghoul-hit.wav } [movement_costs] deep_water=100 diff --git a/data/units/Undead_Corpse_Soulless.cfg b/data/units/Undead_Corpse_Soulless.cfg index de0fa65ace1..f30b18cf159 100644 --- a/data/units/Undead_Corpse_Soulless.cfg +++ b/data/units/Undead_Corpse_Soulless.cfg @@ -18,6 +18,7 @@ usage=fighter unit_description= _ "These animated walking corpses have become strong from long experience fighting the living. Special Notes:"+{SPECIAL_NOTES_PLAGUE} +die_sound={SOUND_LIST:ZOMBIE_HIT} {DEFENSE_ANIM "units/undead/{BASE_IMAGE}-defend.png" "units/undead/{BASE_IMAGE}.png" {SOUND_LIST:ZOMBIE_HIT} } [resistance] holy=200 diff --git a/data/units/Undead_Corpse_Walking.cfg b/data/units/Undead_Corpse_Walking.cfg index 5e951d82c88..90a7ac87d46 100644 --- a/data/units/Undead_Corpse_Walking.cfg +++ b/data/units/Undead_Corpse_Walking.cfg @@ -17,6 +17,7 @@ usage=fighter unit_description= _ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Although weak in combat, these zombies can spread their curse to those they kill, increasing the army of undead. Special Notes:"+{SPECIAL_NOTES_PLAGUE} +die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT} {DEFENSE_ANIM "units/undead/{BASE_IMAGE}-attack.png" "units/undead/{BASE_IMAGE}.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} } [resistance] holy=200