Fixed some typoed image paths in drake glider...

...and wired death sounds into ghouls and corpses.
This commit is contained in:
Lari Nieminen 2006-07-28 10:39:29 +00:00
parent b75666416f
commit a19c2b090b
5 changed files with 8 additions and 4 deletions

View File

@ -84,12 +84,12 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
[frame]
begin=-200
end=-150
image="units/drakes/glider-flying-close1.png"
image="units/drakes/glider-attack-close1.png"
[/frame]
[frame]
begin=-150
end=-100
image="units/drakes/glider-attack-flying.png"
image="units/drakes/glider-flying.png"
[/frame]
[frame]
begin=-100
@ -118,12 +118,12 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
[frame]
begin=-200
end=-150
image="units/drakes/glider-flying-close1.png"
image="units/drakes/glider-attack-close1.png"
[/frame]
[frame]
begin=-150
end=-100
image="units/drakes/glider-attack-flying.png"
image="units/drakes/glider-flying.png"
[/frame]
[frame]
begin=-100

View File

@ -19,6 +19,7 @@
It is because of such things that necromancy is condemned with an almost primal hatred.
Special Notes:"+{SPECIAL_NOTES_POISON}
die_sound=ghoul-hit.wav
{DEFENSE_ANIM "units/undead/ghoul-defend.png" "units/undead/ghoul.png" ghoul-hit.wav }
[movement_costs]
deep_water=100

View File

@ -18,6 +18,7 @@
unit_description= _ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their hoped-for food with beast-like ferocity. When they are sated with the flesh of their victims, they simply shrug off all damage sustained as if they had been freshly summoned, to begin their search for flesh again.
Special Notes:"+{SPECIAL_NOTES_POISON}
die_sound=ghoul-hit.wav
{DEFENSE_ANIM "units/undead/necrophage-defend.png" "units/undead/necrophage.png" ghoul-hit.wav }
[movement_costs]
deep_water=100

View File

@ -18,6 +18,7 @@ usage=fighter
unit_description= _ "These animated walking corpses have become strong from long experience fighting the living.
Special Notes:"+{SPECIAL_NOTES_PLAGUE}
die_sound={SOUND_LIST:ZOMBIE_HIT}
{DEFENSE_ANIM "units/undead/{BASE_IMAGE}-defend.png" "units/undead/{BASE_IMAGE}.png" {SOUND_LIST:ZOMBIE_HIT} }
[resistance]
holy=200

View File

@ -17,6 +17,7 @@ usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Although weak in combat, these zombies can spread their curse to those they kill, increasing the army of undead.
Special Notes:"+{SPECIAL_NOTES_PLAGUE}
die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
{DEFENSE_ANIM "units/undead/{BASE_IMAGE}-attack.png" "units/undead/{BASE_IMAGE}.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} }
[resistance]
holy=200