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https://github.com/wesnoth/wesnoth
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added my commits to the changelog
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@ -41,6 +41,7 @@ Version 1.3-svn:
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* correct handling of UTF8 filenames under windows
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* correct handling of UTF8 filenames under windows
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* fighting animations can now be filtered on swing number
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* fighting animations can now be filtered on swing number
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* add progressive paramteters, allow to specify a value that will move
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* add progressive paramteters, allow to specify a value that will move
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* recruitment_pattern inside [ai] can now change mid-scenario
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continuously in an animation
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continuously in an animation
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* alpha blending is our first progressive parameter
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* alpha blending is our first progressive parameter
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* units can now have a recruit animation that will be played on unit
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* units can now have a recruit animation that will be played on unit
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@ -58,6 +59,8 @@ Version 1.3-svn:
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* new manpages: Czech, Italian, Slovak.
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* new manpages: Czech, Italian, Slovak.
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* updated manpages: German, Swedish.
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* updated manpages: German, Swedish.
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* removed manpages (outdated): Hungarian.
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* removed manpages (outdated): Hungarian.
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* Python API
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* there is now unit.stoned
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Version 1.1.7:
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Version 1.1.7:
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* campaigns
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* campaigns
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