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@ -429,7 +429,8 @@ level_result::type playsingle_controller::play_scenario(const config& level)
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try {
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play_scenario_init(level);
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// clears level config;
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// clears level config (the intention was probably just to save some ram),
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// Note: this might clear 'level', so don't use level after this.
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saved_game_.remove_snapshot();
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play_scenario_main_loop();
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