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Made it so that Kaleh's attack on Eloh actually does damage;...
...got rid of the hyphen-minus in the damage text to make it resemble damage text from a real battle.
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@ -555,12 +555,12 @@
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variable=stored_eloh
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[/store_unit]
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{VARIABLE_OP stored_eloh sub 6}
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{VARIABLE_OP stored_eloh.hitpoints sub 6}
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[unstore_unit]
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variable=stored_eloh
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find_vacant=no
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text="-6" # wmllint: ignore
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text="6" # wmllint: ignore
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{COLOR_HARM}
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[/unstore_unit]
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