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https://github.com/wesnoth/wesnoth
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Get riD of two syntactically unbalanced macros...
...and replace them with one that isn't.
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@ -83,8 +83,9 @@
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[/unit]
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#enddef
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# Ice randomly breaks and kills the unit. The event should filter out flying units
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#define IF_ICE_BREAKS
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# Ice randomly breaks and kills the unit (0.25 probability).
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# This event should filter out flying units, but doesn't yet.
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#define IF_ICE_BREAKS ACTION
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[set_variable]
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name=ice_random
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random=1,2,3,4
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@ -95,9 +96,7 @@
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numerical_equals=1
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[/variable]
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[then]
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#enddef
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#define END_ICE_BREAKS
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{ACTION}
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[terrain]
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letter=Wo
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x,y=$x1,$y1
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@ -115,7 +114,6 @@
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{CLEAR_VARIABLE ice_random}
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#enddef
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# Create a new ghost-type "advisor" if Malin doesn't already have one
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#define CREATE_ADVISOR
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[recall]
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@ -156,9 +156,7 @@ victory_when_enemies_defeated=no
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type=Ghost,Wraith,Spectre,Shadow,Nightgaunt,Vampire Bat,Blood Bat
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[/not]
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[/filter]
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{IF_ICE_BREAKS}
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{DIALOGUE_BOTR_ICE_UNDEAD}
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{END_ICE_BREAKS}
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{IF_ICE_BREAKS {DIALOGUE_BOTR_ICE_UNDEAD}}
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[/event]
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[event]
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name=moveto
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@ -173,9 +171,7 @@ victory_when_enemies_defeated=no
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race=undead
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[/not]
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[/filter]
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{IF_ICE_BREAKS}
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{DIALOGUE_BOTR_ICE_LIVING}
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{END_ICE_BREAKS}
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{IF_ICE_BREAKS {DIALOGUE_BOTR_ICE_LIVING}}
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[/event]
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[/event]
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