From a46bae0f807ec788431e348990a75f79c54f7ced Mon Sep 17 00:00:00 2001 From: OrekOrek <155947547+OrekOrek@users.noreply.github.com> Date: Wed, 19 Mar 2025 06:38:21 +0900 Subject: [PATCH] NR carryover gold fix Makes carryover gold from old 80% to new 40%. Adds missing [endlevel] to S6. --- .../Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg | 1 + .../Northern_Rebirth/scenarios/03_To_the_Mines.cfg | 1 + .../Northern_Rebirth/scenarios/06a_Old_Friend.cfg | 7 ++++++- .../Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg | 2 ++ 4 files changed, 10 insertions(+), 1 deletion(-) diff --git a/data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg b/data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg index e45972dc352..57da46d4750 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg @@ -1056,6 +1056,7 @@ [endlevel] result=victory bonus=yes + {NEW_GOLD_CARRYOVER 40} [/endlevel] [/event] diff --git a/data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg b/data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg index 39012ea88d5..f3602e10983 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg @@ -187,6 +187,7 @@ [endlevel] result=victory bonus=no + {NEW_GOLD_CARRYOVER 40} [/endlevel] [/event] diff --git a/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg b/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg index 7658c739497..3eccfe0676d 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg @@ -195,7 +195,7 @@ show_turn_counter=yes [/objective] - {ALTERNATIVE_OBJECTIVE ( _ "Defeat Rakshas, if you can...")} + {ALTERNATIVE_OBJECTIVE_BONUS ( _ "Defeat Rakshas, if you can...")} [objective] description= _ "Death of Tallin" @@ -496,6 +496,11 @@ id=Tallin message= _ "Damn! We had the opportunity to end the war in one stroke there. Now we will have to go after him, assuming we can break this siege!" [/message] + [endlevel] + result=victory + bonus=yes + {NEW_GOLD_CARRYOVER 100} + [/endlevel] [/event] # Time over. Player didn't kill the bad guy but still survived, and that's also a victory. diff --git a/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg b/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg index f4fc4603381..4d8a69c78f8 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg @@ -444,6 +444,8 @@ [endlevel] result=victory + bonus=no + {NEW_GOLD_CARRYOVER 40} # Skipping one scenario next_scenario=10a_Stolen_Gold [/endlevel]