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@ -74,7 +74,7 @@ redo_turn:
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// reset gui to prev human one
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if (!teams_[team_index-1].is_human()) {
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int t = find_human_team_before(team_index);
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if (t) {
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if (t > 0) {
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gui_->set_team(t-1);
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gui_->recalculate_minimap();
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gui_->invalidate_all();
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