From a59074b498811d0bc77cd6d031b807f957cb77f2 Mon Sep 17 00:00:00 2001 From: pentarctagon Date: Sun, 19 Jan 2025 11:46:48 -0600 Subject: [PATCH] changelog_entries --- changelog.md | 16 ++++++++++++++++ changelog_entries/dune_warmaster.md | 2 -- changelog_entries/ei-dialogue-fixes.md | 5 ----- changelog_entries/explorer_resistance_nerf.md | 2 -- changelog_entries/fire_guardian_resistances.md | 3 --- changelog_entries/orcish_xbowman_nerf.md | 2 -- changelog_entries/submenu-positioning.md | 2 -- 7 files changed, 16 insertions(+), 16 deletions(-) delete mode 100644 changelog_entries/dune_warmaster.md delete mode 100644 changelog_entries/ei-dialogue-fixes.md delete mode 100644 changelog_entries/explorer_resistance_nerf.md delete mode 100644 changelog_entries/fire_guardian_resistances.md delete mode 100644 changelog_entries/orcish_xbowman_nerf.md delete mode 100644 changelog_entries/submenu-positioning.md diff --git a/changelog.md b/changelog.md index c0168c446b8..6427bd48b2c 100644 --- a/changelog.md +++ b/changelog.md @@ -2,7 +2,12 @@ ### Add-ons client ### Add-ons server ### Campaigns + * Eastern Invasion + * S04c: give Mal-Ravanal gold to recruit more units when their army becomes too small + * forbid all Dunefolk units to take the Plague Staff + * fix minor bugs with dialogues ### Editor + * The PBL editor now validates whether DataURI images are too large ### Multiplayer ### Lua API * New functions `gui.show_recruit_dialog()` and `gui.show_recall_dialog()` has been added which allow showing the recruit and recall dialogs in-game with a custom list of unit types or units respectively, along with some customizable features. @@ -11,12 +16,23 @@ ### Translations * Updated translations: Bengali, British English, Czech, Dutch, Finnish, German, Hungarian ### Units + * Dune Warmaster: HP 59 -> 61 scimitar damage 9 -> 10 + * Dwarvish Explorer: physical resists reduced from 20% to 10%, melee damage increased from 10 to 11. + * Fire Wisps and Guardian - Fire Resistance changed from 50% to 70% + * Fire Wraith - Fire Resistance changed from 50% to 80% + * Orcish Crossbowman: melee 6-3 -> 4-3, experience to level 43 -> 57 + * Added the Coastal and Iron Raider ship units ### User interface * The Modern theme has been renamed to Celes and received design updates to the titlescreen and common UI controls. The Default theme has been renamed to Parchment. * A preference to show/hide the tips panel on titlescreen has been added under Display preferences (id `show_tips`). In the Celes theme, it can also be hidden by clicking the cross button located at the top-right of the panel. + * Submenus are now positioned at the location of the menu item that spawned them, rather than the location of the mouse cursor at the time of click + * An advanced preference has been added to not download icons for the in-game add-ons manager. + * The end screen for campaigns now properly wraps text + * The themes have been renamed from Modern and Classic to Celes and Parchment, respectively. The Celes theme has also been further expanded to cover more UI elements. ### WML Engine * [variables] in [side] no longer sets variables of the implicit leader unit (it now only sets the sides variables), to create a leader unit with variables, [leader] must be used instead. (issue #3742) ### Miscellaneous and Bug Fixes + * Attempting to view the in-game manual no longer causes Wesnoth to crash ## Version 1.19.7 ### Multiplayer diff --git a/changelog_entries/dune_warmaster.md b/changelog_entries/dune_warmaster.md deleted file mode 100644 index bdc0e8ae919..00000000000 --- a/changelog_entries/dune_warmaster.md +++ /dev/null @@ -1,2 +0,0 @@ -### Units - * Dune Warmaster: HP 59 -> 61 scimitar damage 9 -> 10 diff --git a/changelog_entries/ei-dialogue-fixes.md b/changelog_entries/ei-dialogue-fixes.md deleted file mode 100644 index 564b896c1b0..00000000000 --- a/changelog_entries/ei-dialogue-fixes.md +++ /dev/null @@ -1,5 +0,0 @@ -### Campaigns - * Eastern Invasion - * S04c: give Mal-Ravanal gold to recruit more units when their army becomes too small - * forbid all Dunefolk units to take the Plague Staff - * fix minor bugs with dialogues diff --git a/changelog_entries/explorer_resistance_nerf.md b/changelog_entries/explorer_resistance_nerf.md deleted file mode 100644 index f104fd625b6..00000000000 --- a/changelog_entries/explorer_resistance_nerf.md +++ /dev/null @@ -1,2 +0,0 @@ - ### Units - * Dwarvish Explorer: physical resists reduced from 20% to 10%, melee damage increased from 10 to 11. diff --git a/changelog_entries/fire_guardian_resistances.md b/changelog_entries/fire_guardian_resistances.md deleted file mode 100644 index e40de67ea66..00000000000 --- a/changelog_entries/fire_guardian_resistances.md +++ /dev/null @@ -1,3 +0,0 @@ - ### Units - * Fire Wisps and Guardian - Fire Resistance changed from 50% to 70% - * Fire Wraith - Fire Resistance changed from 50% to 80% \ No newline at end of file diff --git a/changelog_entries/orcish_xbowman_nerf.md b/changelog_entries/orcish_xbowman_nerf.md deleted file mode 100644 index f661532cc8e..00000000000 --- a/changelog_entries/orcish_xbowman_nerf.md +++ /dev/null @@ -1,2 +0,0 @@ -### Units - * Orcish Crossbowman: melee 6-3 -> 4-3, experience to level 43 -> 57 diff --git a/changelog_entries/submenu-positioning.md b/changelog_entries/submenu-positioning.md deleted file mode 100644 index a3d804f44d9..00000000000 --- a/changelog_entries/submenu-positioning.md +++ /dev/null @@ -1,2 +0,0 @@ - ### User interface - * Submenus are now positioned at the location of the menu item that spawned them, rather than the location of the mouse cursor at the time of click