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UtBS S06b: Make the warning about the tentacles an enter_hex instead of a moveto
If you try to move straight into the water, the explorer should stop at the lake edge and comment about where they're going. Trivial change, mainly because I was using a fast unit for debugging and wondered why I hadn't triggered the lake monsters.
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@ -1205,11 +1205,11 @@
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# tentacles appear at start of player’s turn
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[event]
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name=moveto
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name=enter_hex
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[filter]
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x=27
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y=17
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x=27-29,28-29
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y=17,18
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side=1
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[/filter]
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