diff --git a/src/game_events/action_wml.cpp b/src/game_events/action_wml.cpp index 0b7e9172477..97094607598 100644 --- a/src/game_events/action_wml.cpp +++ b/src/game_events/action_wml.cpp @@ -426,6 +426,8 @@ WML_HANDLER_FUNCTION(move_units_fake,, cfg) } /// If we should recall units that match a certain description. +// If you change attributes specific to [recall] (that is, not a Standard Unit Filter) +// be sure to update data/lua/wml_tag, auto_recall feature for [role] to reflect your changes. WML_HANDLER_FUNCTION(recall,, cfg) { LOG_NG << "recalling unit...\n";