From a734e496aeebd6ee1e8310fdd575729e9033a68c Mon Sep 17 00:00:00 2001 From: Mark de Wever Date: Wed, 12 Dec 2007 22:06:32 +0000 Subject: [PATCH] wassert -> assert --- src/unit_abilities.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/unit_abilities.cpp b/src/unit_abilities.cpp index ae4dc50eafe..faad9447403 100644 --- a/src/unit_abilities.cpp +++ b/src/unit_abilities.cpp @@ -22,7 +22,8 @@ #include "pathutils.hpp" #include "terrain_filter.hpp" #include "variable.hpp" -#include "wassert.hpp" + +#include /* * @@ -128,7 +129,7 @@ bool unit::get_ability_bool(const std::string& ability, const gamemap::location& if(units_== NULL) std::cout<<"ability:"< unit::ability_tooltips(const gamemap::location& loc) co } } /* - wassert(units_ != NULL); + assert(units_ != NULL); gamemap::location adjacent[6]; get_adjacent_tiles(loc,adjacent); for(int i = 0; i != 6; ++i) { @@ -312,7 +313,7 @@ bool unit::ability_active(const std::string& ability,const config& cfg,const gam if (!matches_filter(filter, loc, cache_illuminates(illuminates, ability))) return false; } - wassert(units_ && map_ && gamestatus_); + assert(units_ && map_ && gamestatus_); gamemap::location adjacent[6]; get_adjacent_tiles(loc,adjacent); config::child_list::const_iterator i, i_end; @@ -360,7 +361,7 @@ bool unit::ability_active(const std::string& ability,const config& cfg,const gam */ bool unit::ability_affects_adjacent(const std::string& ability,const config& cfg,int dir,const gamemap::location& loc) const { - wassert(dir >=0 && dir <= 5); + assert(dir >=0 && dir <= 5); static const std::string adjacent_names[6] = {"n","ne","se","s","sw","nw"}; const config::child_list& affect_adj = cfg.get_children("affect_adjacent"); int illuminates = -1; @@ -614,7 +615,7 @@ std::string attack_type::weapon_specials(bool force) const bool attack_type::special_active(const config& cfg,bool self,bool report) const { // log_scope("special_active"); - wassert(unitmap_ != NULL); + assert(unitmap_ != NULL); unit_map::const_iterator att = unitmap_->find(aloc_); unit_map::const_iterator def = unitmap_->find(dloc_); @@ -731,7 +732,7 @@ bool attack_type::special_active(const config& cfg,bool self,bool report) const return false; } } - wassert(map_ && game_status_); + assert(map_ && game_status_); const config::child_list& adj_filt_loc = cfg.get_children("filter_adjacent_location"); for (i = adj_filt_loc.begin(), i_end = adj_filt_loc.end(); i != i_end; ++i) { std::vector dirs = utils::split((**i)["adjacent"]);