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Merge branch 'master' of github.com:wesnoth/wesnoth into master
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a8fa01117a
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#textdomain wesnoth-sof
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#define SOF_BIGMAP
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[background_layer]
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image=maps/background.jpg
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#textdomain wesnoth-sota
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#ifdef EDITOR
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[terrain_graphics]
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[tile]
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#textdomain wesnoth-trow
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# Cutscene-only unit, has no need of fancy animations
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[unit_type]
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id=Elvish Champion Kalian
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## MP Campaign (Scenarios in Multiplayer >> Random Maps)
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#textdomain wesnoth-wc
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## MP Campaign (Scenarios in Multiplayer >> Random Maps)
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[textdomain]
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name="wesnoth-wc"
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#textdomain wesnoth-wc
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#ifdef EDITOR
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#ifndef LOAD_WC2
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#define LOAD_WC2
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##############################################################
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#textdomain wesnoth-wc
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#define WORLD_CONQUEST_II_ERA_HEROES_TRAITS
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[trait_extra]
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#textdomain wesnoth-wc
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## add subfolders
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{./factions}
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{./campaign}
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#textdomain wesnoth-wc
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#define WORLD_CONQUEST_TEK_ARTIFACT_DEFINITIONS
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## in alphabetic order by name
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## uses some macros from training
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#textdomain wesnoth-wc
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#define WORLD_CONQUEST_TEK_TRAINER_DEFINITIONS
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[trainer]
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type=Lich
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#textdomain wesnoth-wc
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## add subfolders
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{./data}
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{./strings}
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#textdomain wesnoth-wc
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## macros may not be used inside translatable strings.
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#define WC_II_CAMPAIGN_NAME_1P
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