Merge branch 'master' of github.com:wesnoth/wesnoth into master

This commit is contained in:
Charles Dang 2021-01-21 00:03:14 +11:00
commit a8fa01117a
11 changed files with 13 additions and 6 deletions

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#textdomain wesnoth-sof
#define SOF_BIGMAP
[background_layer]
image=maps/background.jpg

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#textdomain wesnoth-sota
#ifdef EDITOR
[terrain_graphics]
[tile]

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#textdomain wesnoth-trow
# Cutscene-only unit, has no need of fancy animations
[unit_type]
id=Elvish Champion Kalian

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## MP Campaign (Scenarios in Multiplayer >> Random Maps)
#textdomain wesnoth-wc
## MP Campaign (Scenarios in Multiplayer >> Random Maps)
[textdomain]
name="wesnoth-wc"

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#textdomain wesnoth-wc
#ifdef EDITOR
#ifndef LOAD_WC2
#define LOAD_WC2

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##############################################################
#textdomain wesnoth-wc
#define WORLD_CONQUEST_II_ERA_HEROES_TRAITS
[trait_extra]

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#textdomain wesnoth-wc
## add subfolders
{./factions}
{./campaign}

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#textdomain wesnoth-wc
#define WORLD_CONQUEST_TEK_ARTIFACT_DEFINITIONS
## in alphabetic order by name
## uses some macros from training

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#textdomain wesnoth-wc
#define WORLD_CONQUEST_TEK_TRAINER_DEFINITIONS
[trainer]
type=Lich

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#textdomain wesnoth-wc
## add subfolders
{./data}
{./strings}

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#textdomain wesnoth-wc
## macros may not be used inside translatable strings.
#define WC_II_CAMPAIGN_NAME_1P