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allow compilation when SVNREV is not available
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@ -34,7 +34,9 @@ namespace game_config
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int kill_experience = 8;
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int lobby_refresh = 2000;
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const std::string version = VERSION;
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const std::string svnrev = SVNREV;
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#ifdef SVNREV
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const std::string svnrev = SVNREV;
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#endif
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bool debug = false, editor = false, ignore_replay_errors = false, mp_debug = false, exit_at_end = false, no_delay = false, disable_autosave = false;
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std::string game_icon = "wesnoth-icon.png", game_title, game_logo, title_music;
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