update changelog

This commit is contained in:
Ali El Gariani 2012-01-07 12:52:09 +00:00
parent a4fc0af7e2
commit ab47fbef33

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@ -19,10 +19,12 @@ Version 1.9.13+svn:
as a workaround for bug #18893 (fixes bug #19225) as a workaround for bug #18893 (fixes bug #19225)
* Made empty {} preprocessor directives be handled more gracefully * Made empty {} preprocessor directives be handled more gracefully
(bug #19233) (bug #19233)
* Fixed bug #19213: [harm_unit] incorrectly uses ToD bonus
* Miscellaneous and bug fixes: * Miscellaneous and bug fixes:
* Fixed bug #19032: Poison and level up AI defense placement calculation * Fixed bug #19032: Poison and level up AI defense placement calculation
* Fixed bug #19245: wesnoth(6) man page doesn't describe the --campaign* * Fixed bug #19245: wesnoth(6) man page doesn't describe the --campaign*
options correctly options correctly
* Enable local ToD lighting option by default.
Version 1.9.13: Version 1.9.13:
* Campaigns: * Campaigns: