mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-10 20:06:28 +00:00
update changelog
This commit is contained in:
parent
a4fc0af7e2
commit
ab47fbef33
@ -19,10 +19,12 @@ Version 1.9.13+svn:
|
|||||||
as a workaround for bug #18893 (fixes bug #19225)
|
as a workaround for bug #18893 (fixes bug #19225)
|
||||||
* Made empty {} preprocessor directives be handled more gracefully
|
* Made empty {} preprocessor directives be handled more gracefully
|
||||||
(bug #19233)
|
(bug #19233)
|
||||||
|
* Fixed bug #19213: [harm_unit] incorrectly uses ToD bonus
|
||||||
* Miscellaneous and bug fixes:
|
* Miscellaneous and bug fixes:
|
||||||
* Fixed bug #19032: Poison and level up AI defense placement calculation
|
* Fixed bug #19032: Poison and level up AI defense placement calculation
|
||||||
* Fixed bug #19245: wesnoth(6) man page doesn't describe the --campaign*
|
* Fixed bug #19245: wesnoth(6) man page doesn't describe the --campaign*
|
||||||
options correctly
|
options correctly
|
||||||
|
* Enable local ToD lighting option by default.
|
||||||
|
|
||||||
Version 1.9.13:
|
Version 1.9.13:
|
||||||
* Campaigns:
|
* Campaigns:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user