diff --git a/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg b/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg index 59c9ec3f71b..27fb519d2de 100644 --- a/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg +++ b/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg @@ -75,17 +75,7 @@ {QUANTITY aggression 0.3 0.4 0.5} {ATTACK_DEPTH 3 4 5} [/ai] -#ifdef EASY - recruit=Thug -#endif - -#ifdef NORMAL recruit=Footpad, Thug -#endif - -#ifdef HARD - recruit=Footpad, Thug, Outlaw, Bandit -#endif [/side] # The Undead Hordes diff --git a/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg b/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg index 1ab03cbb200..d6857f74c70 100644 --- a/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg +++ b/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg @@ -54,7 +54,7 @@ {INCOME 6 4 2} canrecruit=yes - recruit=Bowman, Spearman, Cavalryman, Thug, Footpad, Poacher + recruit=Bowman, Spearman, Cavalryman, Thug, Footpad [/side] # We're not using an extra side for the ambusher elves