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new drake clasher portrait wired for clasher line. and changelog update.
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@ -20,6 +20,12 @@ SVN trunk (1.1.1+svn):
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* new attack icons: animal fangs, axe, baneblade, battle axe, claws-animal,
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faery touch, fireball, fist-troll, fist-skeletal, hammer, hatchet,
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lightbeam, lightning, magic missile, necromatic staff, magic staff, spear
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* new portrait for Drake Clasher
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* new modified Wesnoth map for HttT (larger, more legible)
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* sound
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* new sounds: turn end bell, short fanfare, additional female-hit, holy attack, 3 ghostly wails
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* sound added to: elvish scout and bat line movement, lightbeam attacks,
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some ghost attacks, some undead deaths
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* language and i18n:
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* new translations: Vietnamese
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* updated translations: Catalan, Czech, German, Hebrew, Italian, Polish,
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@ -21,6 +21,7 @@
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undead_variation=drake
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cost=19
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usage=fighter
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profile=portraits/core/Alex_Jarocha-Ernst/drake-clasher.png
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unit_description= _ "A Drake Clasher is incapable of both flight and fire-breathing, and most assume their relegation to melee combat is because of disability - an attempt to garner use from what otherwise would be a liability. It is possible that they have some mild deficiency in those skills, but those who support this theory have failed to consider how uniquely well-suited they are to combat a fellow drake.
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They are, in fact, the Judicators of the Drake Hierarchy, and though their armament is now largely ceremonial, it is none the less effective. In their encounters with lesser races, they discovered that their natural size and strength were themselves powerful weapons, and when combined with the armament worn by this caste, the resulting warriors lack some of the typical weaknesses of their kind, such as the strong vulnerability to spears and arrows."
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@ -15,7 +15,8 @@
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{AMLA_TOUGH 3}
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undead_variation=drake
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cost=40
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usage=fighter
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usage=fighter
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profile=portraits/core/Alex_Jarocha-Ernst/drake-clasher.png
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unit_description= _ "The great Drake Enforcers epitomize the raw strength of their kind. Long hours at the forge have provided them with a bristling array of weaponry, and have clad them head to toe in shining armor."
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get_hit_sound=groan.wav
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@ -21,6 +21,7 @@
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undead_variation=drake
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cost=31
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usage=fighter
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profile=portraits/core/Alex_Jarocha-Ernst/drake-clasher.png
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unit_description= _ "The Gladiator has taken a completely different path from the Slashers. Rather than emphasize training, they have chosen to focus on the craft of their weaponry. They are the smiths of Drake society, and it follows that they possess the best weaponry - the sharpest blades and spears, and the maces which complement their already impressive array. Their intense focus on their weapons comes at the slight expense of their defensive abilities."
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get_hit_sound=groan.wav
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@ -22,6 +22,7 @@
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undead_variation=drake
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cost=31
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usage=fighter
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profile=portraits/core/Alex_Jarocha-Ernst/drake-clasher.png
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unit_description= _ "Slashers are clashers who have chosen to master the use of a Halberd instead of carrying a sword and the spear. Their great size allows them to use a weapon of matching scale, large enough to skewer a horse as a man would a boar. Their training has also enhanced their stamina and defensive skills, which is a major advantage over their close cousins the Gladiators."
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get_hit_sound=groan.wav
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@ -22,7 +22,8 @@
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{AMLA_TOUGH 3}
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undead_variation=drake
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cost=46
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usage=fighter
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usage=fighter
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profile=portraits/core/Alex_Jarocha-Ernst/drake-clasher.png
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unit_description= _ "The Warden represents the pinnacle of the clasher caste, being picked from the most able Slashers. They have forged their might such that few warriors on this earth would dare stand against them. The Wardens' weapon of choice is the halberd, which they use to great effect."
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get_hit_sound=groan.wav
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[resistance]
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