moved skeletal undead into their own folder

This commit is contained in:
J.W. Bjerk 2006-01-11 00:17:42 +00:00
parent bbabe56365
commit ad09c9f1d0
60 changed files with 55 additions and 55 deletions

View File

@ -2,12 +2,12 @@
id=Bone Shooter
name= _ "Bone Shooter"
race=undead
image="units/undead/undead-boneshooter.png"
image="units/undead-skeletal/undead-boneshooter.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-boneshooter-defend.png"
image="units/undead-skeletal/undead-boneshooter-defend.png"
[/frame]
[/defend]
hitpoints=40
@ -25,12 +25,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=0
end=200
image="units/undead/undead-boneshooter-die-1.png"
image="units/undead-skeletal/undead-boneshooter-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead/undead-boneshooter-die-2.png"
image="units/undead-skeletal/undead-boneshooter-die-2.png"
[/frame]
[/death]
[resistance]
@ -49,7 +49,7 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=100
image="units/undead/undead-boneshooter-attack.png"
image="units/undead-skeletal/undead-boneshooter-attack.png"
[/frame]
[/animation]
[/attack]
@ -65,12 +65,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-400
end=-200
image="units/undead/undead-boneshooter-attack1.png"
image="units/undead-skeletal/undead-boneshooter-attack1.png"
[/frame]
[frame]
begin=-200
end=-100
image="units/undead/undead-boneshooter-attack2.png"
image="units/undead-skeletal/undead-boneshooter-attack2.png"
[/frame]
[sound]

View File

@ -2,15 +2,15 @@
id=Death Knight
name= _ "Death Knight"
race=undead
image="undead-deathknight.png"
image="units/undead-skeletal/undead-deathknight.png"
[defend]
[frame]
begin=-150
end=150
image="undead-deathknight-defend.png"
image="units/undead-skeletal/undead-deathknight-defend.png"
[/frame]
[/defend]
image_leading="undead-deathknight-leading.png"
image_leading="units/undead-skeletal/undead-deathknight-leading.png"
hitpoints=66
movement_type=undeadfoot
movement=5
@ -28,12 +28,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=0
end=200
image="undead-deathknight-die-1.png"
image="units/undead-skeletal/undead-deathknight-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="undead-deathknight-die-2.png"
image="units/undead-skeletal/undead-deathknight-die-2.png"
[/frame]
[/death]
[attack]
@ -47,7 +47,7 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=100
image="undead-deathknight-attack.png"
image="units/undead-skeletal/undead-deathknight-attack.png"
[/frame]
[sound]
time=-250
@ -65,12 +65,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-200
end=-100
image="undead-deathknight-attack-crossbow-1.png"
image="units/undead-skeletal/undead-deathknight-attack-crossbow-1.png"
[/frame]
[frame]
begin=-100
end=0
image="undead-deathknight-attack-crossbow-2.png"
image="units/undead-skeletal/undead-deathknight-attack-crossbow-2.png"
[/frame]
[sound]

View File

@ -2,12 +2,12 @@
id=Deathblade
name= _ "Deathblade"
race=undead
image="units/undead/undead-deathblade.png"
image="units/undead-skeletal/undead-deathblade.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-deathblade-defend.png"
image="units/undead-skeletal/undead-deathblade-defend.png"
[/frame]
[/defend]
hitpoints=39
@ -31,12 +31,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=0
end=200
image="units/undead/undead-deathblade-die-1.png"
image="units/undead-skeletal/undead-deathblade-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead/undead-deathblade-die-2.png"
image="units/undead-skeletal/undead-deathblade-die-2.png"
[/frame]
[/death]
[attack]
@ -49,17 +49,17 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-400
end=-250
image="units/undead/undead-deathblade-attack1.png"
image="units/undead-skeletal/undead-deathblade-attack1.png"
[/frame]
[frame]
begin=-250
end=-150
image="units/undead/undead-deathblade-attack2.png"
image="units/undead-skeletal/undead-deathblade-attack2.png"
[/frame]
[frame]
begin=-150
end=0
image="units/undead/undead-deathblade-attack3.png"
image="units/undead-skeletal/undead-deathblade-attack3.png"
[/frame]
[sound]

View File

@ -2,12 +2,12 @@
id=Draug
name= _ "Draug"
race=undead
image="units/undead/undead-draug.png"
image="units/undead-skeletal/undead-draug.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-draug-defend.png"
image="units/undead-skeletal/undead-draug-defend.png"
[/frame]
[/defend]
hitpoints=54
@ -31,12 +31,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=0
end=200
image="units/undead/undead-draug-die-1.png"
image="units/undead-skeletal/undead-draug-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead/undead-draug-die-2.png"
image="units/undead-skeletal/undead-draug-die-2.png"
[/frame]
[/death]
[attack]
@ -49,12 +49,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=0
image="units/undead/undead-draug-attack1.png"
image="units/undead-skeletal/undead-draug-attack1.png"
[/frame]
[frame]
begin=0
end=100
image="units/undead/undead-draug-attack2.png"
image="units/undead-skeletal/undead-draug-attack2.png"
[/frame]
[sound]
time=-100

View File

@ -2,12 +2,12 @@
id=Revenant
name= _ "Revenant"
race=undead
image="units/undead/undead-revenant.png"
image="units/undead-skeletal/undead-revenant.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-revenant-defend.png"
image="units/undead-skeletal/undead-revenant-defend.png"
[/frame]
[/defend]
hitpoints=47
@ -30,12 +30,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=0
end=200
image="units/undead/undead-revenant-dying.png"
image="units/undead-skeletal/undead-revenant-dying.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead/undead-revenant-dying-2.png"
image="units/undead-skeletal/undead-revenant-dying-2.png"
[/frame]
[/death]
[attack]
@ -48,7 +48,7 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=100
image="units/undead/undead-revenant-attack.png"
image="units/undead-skeletal/undead-revenant-attack.png"
[/frame]
[sound]
time=-250

View File

@ -2,12 +2,12 @@
id=Skeleton
name= _ "Skeleton"
race=undead
image="units/undead/undead-skeleton.png"
image="units/undead-skeletal/undead-skeleton.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-skeleton-defend.png"
image="units/undead-skeletal/undead-skeleton-defend.png"
[/frame]
[/defend]
hitpoints=34
@ -25,12 +25,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=0
end=200
image="units/undead/undead-skeleton-dying.png"
image="units/undead-skeletal/undead-skeleton-dying.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead/undead-skeleton-dying-2.png"
image="units/undead-skeletal/undead-skeleton-dying-2.png"
[/frame]
[/death]
@ -49,12 +49,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=0
image="units/undead/undead-skeleton-attack.png"
image="units/undead-skeletal/undead-skeleton-attack.png"
[/frame]
[frame]
begin=0
end=100
image="units/undead/undead-skeleton-attackb.png"
image="units/undead-skeletal/undead-skeleton-attackb.png"
[/frame]
[sound]
time=-100

View File

@ -2,12 +2,12 @@
id=Skeleton Archer
name= _ "Skeleton Archer"
race=undead
image="units/undead/undead-archer.png"
image="units/undead-skeletal/undead-archer.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-archer-defend.png"
image="units/undead-skeletal/undead-archer-defend.png"
[/frame]
[/defend]
hitpoints=30
@ -36,7 +36,7 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=100
image="units/undead/undead-archer-attack.png"
image="units/undead-skeletal/undead-archer-attack.png"
[/frame]
[sound]
time=-250
@ -55,12 +55,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-400
end=-250
image="units/undead/undead-archer-attack1.png"
image="units/undead-skeletal/undead-archer-attack1.png"
[/frame]
[frame]
begin=-250
end=0
image="units/undead/undead-archer-attack2.png"
image="units/undead-skeletal/undead-archer-attack2.png"
[/frame]
[sound]

View File

@ -2,14 +2,14 @@
id=Soul Shooter
name= _ "Soul Shooter"
race=undead
image="units/undead/undead-soulshooter.png"
image_long="units/undead/undead-soulshooter-ranged.png"
image="units/undead-skeletal/undead-soulshooter.png"
image_long="units/undead-skeletal/undead-soulshooter-ranged.png"
[defend]
range=melee
[frame]
begin=-150
end=150
image="units/undead/undead-soulshooter-defend.png"
image="units/undead-skeletal/undead-soulshooter-defend.png"
[/frame]
[/defend]
[defend]
@ -17,7 +17,7 @@ range=ranged
[frame]
begin=-150
end=150
image="units/undead/undead-soulshooter-ranged.png"
image="units/undead-skeletal/undead-soulshooter-ranged.png"
[/frame]
[/defend]
hitpoints=50
@ -48,7 +48,7 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-100
end=100
image="units/undead/undead-soulshooter-attack.png"
image="units/undead-skeletal/undead-soulshooter-attack.png"
[/frame]
[/animation]
[/attack]
@ -63,32 +63,32 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-445
end=-380
image="units/undead/undead-soulshooter-ranged.png"
image="units/undead-skeletal/undead-soulshooter-ranged.png"
[/frame]
[frame]
begin=-380
end=-305
image="units/undead/undead-soulshooter-ranged1.png"
image="units/undead-skeletal/undead-soulshooter-ranged1.png"
[/frame]
[frame]
begin=-305
end=-230
image="units/undead/undead-soulshooter-ranged2.png"
image="units/undead-skeletal/undead-soulshooter-ranged2.png"
[/frame]
[frame]
begin=-230
end=-130
image="units/undead/undead-soulshooter-ranged3.png"
image="units/undead-skeletal/undead-soulshooter-ranged3.png"
[/frame]
[frame]
begin=-130
end=0
image="units/undead/undead-soulshooter-ranged4.png"
image="units/undead-skeletal/undead-soulshooter-ranged4.png"
[/frame]
[frame]
begin=0
end=65
image="units/undead/undead-soulshooter-ranged.png"
image="units/undead-skeletal/undead-soulshooter-ranged.png"
[/frame]
[sound]

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