diff --git a/changelog b/changelog index 45e69818786..278add69be5 100644 --- a/changelog +++ b/changelog @@ -117,6 +117,7 @@ Version 1.13.0-dev: alpha weighting when averaging colors, and rename old one as the legacy version. * Align unit overlays to the sprite rather than the occupied hex. + * Added Brazier and Lit Brazier embellishment terrains * Help browser: * Added trait list with links to the help page for unit types * Added "Defense Capped" column with notification in the "terrain modifiers table" diff --git a/data/core/images/terrain/misc/brazier-A01.png b/data/core/images/terrain/misc/brazier-A01.png new file mode 100644 index 00000000000..0717236e753 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A01.png differ diff --git a/data/core/images/terrain/misc/brazier-A02.png b/data/core/images/terrain/misc/brazier-A02.png new file mode 100644 index 00000000000..18b99697f34 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A02.png differ diff --git a/data/core/images/terrain/misc/brazier-A03.png b/data/core/images/terrain/misc/brazier-A03.png new file mode 100644 index 00000000000..b49b3518694 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A03.png differ diff --git a/data/core/images/terrain/misc/brazier-A04.png b/data/core/images/terrain/misc/brazier-A04.png new file mode 100644 index 00000000000..5acfb986fad Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A04.png differ diff --git a/data/core/images/terrain/misc/brazier-A05.png b/data/core/images/terrain/misc/brazier-A05.png new file mode 100644 index 00000000000..c4589096012 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A05.png differ diff --git a/data/core/images/terrain/misc/brazier-A06.png b/data/core/images/terrain/misc/brazier-A06.png new file mode 100644 index 00000000000..940a861a3ed Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A06.png differ diff --git a/data/core/images/terrain/misc/brazier-A07.png b/data/core/images/terrain/misc/brazier-A07.png new file mode 100644 index 00000000000..f696ea73452 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A07.png differ diff --git a/data/core/images/terrain/misc/brazier-A08.png b/data/core/images/terrain/misc/brazier-A08.png new file mode 100644 index 00000000000..ea61b197654 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-A08.png differ diff --git a/data/core/images/terrain/misc/brazier-embellishment.png b/data/core/images/terrain/misc/brazier-embellishment.png new file mode 100644 index 00000000000..4bcc7f02618 Binary files /dev/null and b/data/core/images/terrain/misc/brazier-embellishment.png differ diff --git a/data/core/terrain-graphics.cfg b/data/core/terrain-graphics.cfg index e32ed482e8a..79330c54836 100644 --- a/data/core/terrain-graphics.cfg +++ b/data/core/terrain-graphics.cfg @@ -360,6 +360,10 @@ # campfire {OVERLAY_B *^Ecf ANIMATION_08_140 misc/fire} +# Braziers +{OVERLAY_L *^Eb -1 misc/brazier-embellishment} +{OVERLAY_B *^Ebn ANIMATION_08_140 misc/brazier } + # layer -500 is used for the flowers so they don't overlap adjacent trees, # castles, mountains and such {OVERLAY_RANDOM_L *^Efm -500 embellishments/flowers-mixed} diff --git a/data/core/terrain.cfg b/data/core/terrain.cfg index b14be8a932f..5e5694a45e9 100644 --- a/data/core/terrain.cfg +++ b/data/core/terrain.cfg @@ -426,6 +426,24 @@ Most units receive 20 to 40% defense in sand." editor_group=embellishments [/terrain_type] +[terrain_type] + symbol_image="misc/brazier-embellishment" + id=brazier + editor_name= _ "Brazier" + string=^Eb + aliasof=_bas + editor_group=embellishments +[/terrain_type] + +[terrain_type] + symbol_image="misc/brazier-A01" + id=brazier-lit + editor_name= _ "Lit Brazier" + string=^Ebn + aliasof=_bas + editor_group=embellishments +[/terrain_type] + [terrain_type] symbol_image=embellishments/fence-se-nw-01 id=fence