Updated tutorial with new Li'sar sprite
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Before Width: | Height: | Size: 953 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1013 B |
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@ -55,7 +55,7 @@ function wml_actions.select_character()
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border = "all",
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border_size = 5,
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T.image {
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label = "units/human-princess.png"
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label = "units/human-princess.png~TC(1,magenta)"
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}
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}
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},
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@ -5,7 +5,8 @@
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gender=female
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race=human
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image="units/human-princess.png"
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{DEFENSE_ANIM "units/human-princess-defend.png" "units/human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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{MAGENTA_IS_THE_TEAM_COLOR}
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{DEFENSE_ANIM "units/human-princess.png" "units/human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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profile=portraits/lisar.png
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hitpoints=32
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movement_type=smallfoot
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@ -28,24 +29,18 @@
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damage=6
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number=3
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[/attack]
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[idle_anim]
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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image="units/human-princess-idle-[1~5,3~6].png:[100*4,150,100*2,200,100]"
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[/frame]
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[/idle_anim]
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[attack_anim]
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[filter_attack]
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name=saber
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[/filter_attack]
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start_time=-175
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start_time=-300
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offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
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[frame]
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image="units/human-princess-attack-[1~4].png:[50*2,125,150]"
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image="units/human-princess.png:425"
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[/frame]
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{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75}
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[frame]
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image="units/human-princess.png:25"
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[/frame]
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[/attack_anim]
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[/unit_type]
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