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Preferences: According to Espreon, Hz (abbrev. of Hertz) should stay capitalized
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@ -214,7 +214,7 @@ preferences_dialog::preferences_dialog(display& disp, const config& game_cfg)
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scroll_label_(disp.video(), _("Scroll speed:")),
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chat_lines_label_(disp.video(), ""),
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turbo_slider_label_(disp.video(), "", font::SIZE_SMALL ),
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sample_rate_label_(disp.video(), _("Sample rate (hz):")), buffer_size_label_(disp.video(), ""),
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sample_rate_label_(disp.video(), _("Sample rate (Hz):")), buffer_size_label_(disp.video(), ""),
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idle_anim_slider_label_(disp.video(), _("Frequency:"), font::SIZE_SMALL ),
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autosavemax_slider_label_(disp.video(), "", font::SIZE_SMALL),
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advanced_slider_label_(disp.video(), "", font::SIZE_SMALL),
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@ -3893,7 +3893,7 @@ stringfixes = {
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("Show Unit Standing Animations", "Show unit standing animations"),
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("Animate Map", "Animate map"),
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("Scroll Speed:", "Scroll speed:"),
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("Sample Rate (Hz):", "Sample rate (hz):"),
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("Sample Rate (Hz):", "Sample rate (Hz):"),
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("Buffer Size: ", "Buffer size: "),
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("Number of Hills:", "Number of hills:"),
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