1.17 - standing animations for zombies (#7102)

* standing animation for default walking corpse

* mounted (horseman) WC standing anim

* default soulless standing animation

* mounted soulless standing anim
This commit is contained in:
doofus-01 2022-11-13 16:47:22 -08:00 committed by GitHub
parent b1587223a1
commit b0d327ea3c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 44 additions and 0 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

View File

@ -29,6 +29,28 @@
#define UNIT_BODY_SOULLESS_GRAPHICS BASE_NAME
image="units/undead/{BASE_NAME}.png"
{DEFENSE_ANIM "units/undead/{BASE_NAME}-defend.png" "units/undead/{BASE_NAME}.png" {SOUND_LIST:ZOMBIE_HIT} }
# This standing animation only exists for default zombie for now. As variations are added, the filter should be updated
[standing_anim]
[filter]
[not]
variation="drake,dwarf,falcon,goblin,gryphon,horse,rat,sand_scorpion,saurian,scorpion,serpent,spider,swimmer,troll,wolf,wose"
[/not]
[/filter]
start_time=0
[frame]
image="units/undead/{BASE_NAME}-standing-[1~7,2].png:[1900,980,600,530,450,780,420,720]"
[/frame]
[/standing_anim]
[standing_anim]
[filter]
variation="drake,dwarf,falcon,goblin,gryphon,horse,rat,sand_scorpion,saurian,scorpion,serpent,spider,swimmer,troll,wolf,wose"
[/filter]
start_time=0
[frame]
image="units/undead/{BASE_NAME}.png:150"
[/frame]
[/standing_anim]
#
[death]
start_time=0
[frame]

View File

@ -29,6 +29,28 @@
#define UNIT_BODY_WALKING_CORPSE_GRAPHICS BASE_NAME
image="units/undead/{BASE_NAME}.png"
{DEFENSE_ANIM "units/undead/{BASE_NAME}-defend.png" "units/undead/{BASE_NAME}.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} }
# This standing animation only exists for default zombie for now. As variations are added, the filter should be updated
[standing_anim]
[filter]
[not]
variation="drake,dwarf,falcon,goblin,gryphon,horse,rat,sand_scorpion,saurian,scorpion,serpent,spider,swimmer,troll,wolf,wose"
[/not]
[/filter]
start_time=0
[frame]
image="units/undead/{BASE_NAME}-standing-[1~7,2].png:[580,980,600,430,350*2,420,720]"
[/frame]
[/standing_anim]
[standing_anim]
[filter]
variation="drake,dwarf,falcon,goblin,gryphon,horse,rat,sand_scorpion,saurian,scorpion,serpent,spider,swimmer,troll,wolf,wose"
[/filter]
start_time=0
[frame]
image="units/undead/{BASE_NAME}.png:150"
[/frame]
[/standing_anim]
#
[death]
start_time=0
[frame]