diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg index 7103161cd58..0f2f2b4c452 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg @@ -110,10 +110,10 @@ value=10 [/goal] - # Avoid the spiders, the wose, and the beginning area + # Avoid the spiders and the beginning area [avoid] - x=2-9,2-27,5-9 - y=11-15,30-35,19-23 + x=2-9,2-27 + y=11-15,30-35 [/avoid] [/ai] [/side] @@ -143,10 +143,10 @@ #endif [ai] - # Avoid the spiders, the wose, and the beginning area + # Avoid the spiders and the beginning area [avoid] - x=2-9,2-27,5-9 - y=11-15,30-35,19-23 + x=2-9,2-27 + y=11-15,30-35 [/avoid] [/ai] [/side] @@ -175,10 +175,10 @@ #endif [ai] - # Avoid the spiders, the wose, and the beginning area + # Avoid the spiders and the beginning area [avoid] - x=2-9,2-27,5-9 - y=11-15,30-35,19-23 + x=2-9,2-27 + y=11-15,30-35 [/avoid] [/ai] [/side] @@ -186,6 +186,7 @@ # Monsters [side] side=5 + team_name=monsters gold=0 controller=ai no_leader=yes @@ -195,15 +196,6 @@ fog=yes shroud=yes - # The wose - [unit] - type=Ancient Wose - x,y=7,21 - id=Dumdumbadoom - name= _ "Dumdumbadoom" - ai_special=guardian - [/unit] - # Generic Monsters {GENERIC_UNIT () (Giant Rat) 14 29} {GUARDIAN} {GENERIC_UNIT () (Giant Rat) 21 28} {GUARDIAN} @@ -219,9 +211,30 @@ {GENERIC_UNIT () (Giant Spider) 7 12} {GUARDIAN} {GENERIC_UNIT () (Giant Spider) 8 13} {GUARDIAN} {GENERIC_UNIT () (Giant Spider) 6 15} {GUARDIAN} + [/side] + + # The Wose + [side] + side=6 + color=black + team_name=monsters,trolls #so the trolls don't trigger the wose + gold=0 + controller=null #so the wose doesn't move until discovered + no_leader=yes + hidden=yes + income=-2 + + fog=yes + shroud=yes + + [unit] + type=Ancient Wose + x,y=7,21 + id=Dumdumbadoom + name= _ "Dumdumbadoom" + [/unit] [ai] - # This is mostly for the Wose -- the others are guardians [goal] name=target [criteria] @@ -705,26 +718,9 @@ [/modify_side] [/event] - [event] - name=turn refresh - first_time_only=no - [filter_condition] - [variable] - name=side_number - equals=5 - [/variable] - [variable] - name=wose_awakened - not_equals=yes - [/variable] - [/filter_condition] - - {MODIFY_UNIT id=Dumdumbadoom moves 0} - [/event] - # Fun with the wose [event] - name=moveto + name=enter_hex # handles transition from great tree to wose better than moveto [filter] side=1 [filter_adjacent] @@ -742,7 +738,11 @@ message= _ "Who has awoken me from my slumber? Undead? I shall not suffer the existence of such foul creatures!" [/message] - {VARIABLE wose_awakened yes} + [modify_side] + side=6 + controller=ai + team_name=monsters + [/modify_side] [/event] #ifdef __UNUSED__