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SotA S10: Add code to match behavior in S15
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@ -267,6 +267,14 @@
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[/message]
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# Replace the bird with a Chocobone:
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[modify_unit]
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# We're about to animate a recruit which will most likely appear to
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# Ras-Tabahn's upper left, so we'll face him that direction:
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[filter]
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id=Ras-Tabahn
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[/filter]
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facing=nw
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[/modify_unit]
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[animate_unit]
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# Fire the recruitment animation (actually an extra_anim):
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[filter]
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