enabled Lich and Ancient Lich to go on deep water and gave them submerge

This commit is contained in:
Gunter Labes 2007-03-29 14:40:32 +00:00
parent 3d90a3846e
commit b39d5579f6
3 changed files with 7 additions and 2 deletions

View File

@ -47,6 +47,7 @@ Version 1.3.1+svn:
* decreased the holy resistance of the Hurricane Drake from 20% to -30%
* decreased the holy resistance of the Mermaid Priestess from 40% to 20%
* decreased the holy resistance of the Mermaid Diviner from 60% to 40%
* enabled Lich and Ancient Lich to go on deep water and gave them submerge
* terrain system
* added layer support to the terrain letters, two layers are supported
* WML engine

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@ -20,9 +20,11 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_DRAIN}
die_sound=lich-die.ogg
{DEFENSE_ANIM "units/undead-necromancers/ancient-lich-defend.png" "units/undead-necromancers/ancient-lich.png" {SOUND_LIST:LICH_HIT} }
[movement_costs]
deep_water=100
shallow_water=3
[/movement_costs]
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[attack]
name=touch
icon=attacks/touch-undead.png

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@ -25,9 +25,11 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_DRAIN}
die_sound=lich-die.ogg
{DEFENSE_ANIM "units/undead-necromancers/lich-defend.png" "units/undead-necromancers/lich.png" {SOUND_LIST:LICH_HIT} }
[movement_costs]
deep_water=100
shallow_water=3
[/movement_costs]
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[attack]
name=touch
icon=attacks/touch-undead.png