From b4522e481124387c6ec352a39440ee436c120957 Mon Sep 17 00:00:00 2001 From: James Spencer Date: Wed, 21 Jul 2004 22:46:32 +0000 Subject: [PATCH] New Stats --- data/units/Warrior_King.cfg | 54 +++++++++++++------------------------ 1 file changed, 19 insertions(+), 35 deletions(-) diff --git a/data/units/Warrior_King.cfg b/data/units/Warrior_King.cfg index e5e32dbdf53..509acb4f331 100644 --- a/data/units/Warrior_King.cfg +++ b/data/units/Warrior_King.cfg @@ -2,13 +2,13 @@ name=Warrior King race=human gender=male -image=human-king.png -image_defensive=human-king-defend.png -image_leading=human-king-leading.png +image=warrior-king.png +image_defensive=warrior-king-defend.png +image_leading=warrior-king-leading.png hitpoints=64 movement_type=armoredfoot movement=6 -experience=80 +experience=500 level=3 alignment=lawful advanceto=null @@ -17,41 +17,25 @@ ability=leadership usage=fighter unit_description="As the leaders of the human Kingdoms, Kings are responsible for ruling and protecting their subjects. Kings can coordinate the attacks of level 1 and 2 units, thereby increasing their fighting efficiency." get_hit_sound=groan.wav - - #XXX Attack frames needed - [attack] - name=sword - type=blade + name=mace + type=impact range=short - damage=8 - number=5 - [sound] - time=-250 - sound=sword-swish.wav - [/sound] - [/attack] - [attack] - name=crossbow - type=pierce - range=long - damage=6 + damage=13 number=3 + [frame] + begin=-200 + end=-50 + image=warrior-king-attack1.png + [/frame] + [frame] + begin=-50 + end=100 + image=warrior-king-attack2.png + [/frame] [sound] - time=-100 - sound=firearrow.wav + time=-150 + sound=mace.wav [/sound] - [sound] - time=0 - sound=arrow-hit.wav - sound_miss=arrow-miss.wav - [/sound] - - [missile_frame] - begin=-100 - end=0 - image=projectiles/missile-n.png - image_diagonal=projectiles/missile-ne.png - [/missile_frame] [/attack] [/unit]