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fix rocklobber being clipped to his hex
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@ -1853,7 +1853,7 @@ void unit::redraw_unit(display& disp,gamemap::location hex)
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}else{
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loc = image::locator(image_name);
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}
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surface image(image::get_image(loc,utils::string_bool(get_state("stoned"))?image::GREYED : image::SCALED));
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surface image(image::get_image(loc,utils::string_bool(get_state("stoned"))?image::GREYED : image::UNSCALED));
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if(image ==NULL) {
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image = still_image();
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}
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