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Pre-release version bump
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@ -38,7 +38,7 @@ PROJECT_NAME = "The Battle for Wesnoth"
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = 1.13.10+dev
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PROJECT_NUMBER = 1.13.11
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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@ -1,4 +1,4 @@
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Version 1.13.10+dev:
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Version 1.13.11:
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* Campaigns:
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* The Cutscene_Minimal theme is now used in all dialog only scenarios that
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have linger=no in [end_level].
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@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: https://github.com/wesnoth/wesnoth/blob/master/changelog
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Version 1.13.10+dev:
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Version 1.13.11:
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* Campaigns:
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* An Orcish Incursion:
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* New story art.
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@ -19,11 +19,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.13.10</string>
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<string>1.13.11</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.13.10</string>
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<string>1.13.11</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.strategy-games</string>
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<key>NSHighResolutionCapable</key>
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@ -40,7 +40,7 @@
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#undef VERSION
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#endif
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#define VERSION "1.13.10+dev"
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#define VERSION "1.13.11"
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// Used for the Windows executables' version info resource.
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#define RC_VERSION_MAJOR 1
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