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Made the id for a tooltip and helptip mandatory.
The change was already planned for 1.9.7.
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@ -165,6 +165,7 @@ Version 1.11.0-svn:
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* Added: A character limit width constrain for a text
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* Stop showing a unit's potential moves before moving in a move & attack,
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rather than after (more consistent with regular movement)
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* Changed: Made the id for a tooltip and helptip mandatory.
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* Whiteboard:
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* Fixed bug #19626: segfaults on window resize
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* Fixed bug #19369: Using planning mode can cause losing ability to move my units
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@ -272,8 +272,8 @@ twindow_builder::tresolution::tresolution(const config& cfg) :
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click_dismiss(cfg["click_dismiss"].to_bool()),
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definition(cfg["definition"]),
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linked_groups(),
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tooltip(cfg.child_or_empty("tooltip")), /** @todo will be mandatory soon. */
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helptip(cfg.child_or_empty("helptip")), /** @todo will be mandatory soon. */
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tooltip(cfg.child_or_empty("tooltip")),
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helptip(cfg.child_or_empty("helptip")),
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grid(0)
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{
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/*WIKI
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@ -423,14 +423,6 @@ twindow_builder::tresolution::tresolution(const config& cfg) :
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twindow_builder::tresolution::ttip::ttip(const config& cfg)
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: id(cfg["id"])
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{
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/** @todo Remove for 1.9.7. */
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if(id.empty()) {
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lg::wml_error << "Window builder: parsing resolution tip with empty "
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<< "'id' field. Will become mandatory in 1.9.7.\n";
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id = "tooltip_large";
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return;
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}
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VALIDATE(!id.empty()
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, missing_mandatory_wml_key("[window][resolution][tip]", "id"));
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}
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