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DiD: further format fixup
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@ -83,6 +83,11 @@
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recruit=Spearman,Bowman
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{FLAG_VARIANT loyalist}
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# Drogan has some guards at the river fort
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{NAMED_LOYAL_UNIT () (Spearman) 30 11 () ( _ "River fort guard")}
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{NAMED_LOYAL_UNIT () (Bowman) 31 12 () ( _ "River fort guard")}
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{NAMED_LOYAL_UNIT () (Spearman) 31 13 () ( _ "River fort guard")}
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[ai]
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aggression=0.2
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caution=0.5
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@ -126,6 +131,9 @@
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{STARTING_VILLAGES 4 10}
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# Signpost
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{PLACE_IMAGE scenery/signpost.png 27 13}
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# For storyline purposes, make it impossible to kill Dela.
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{FORCE_CHANCE_TO_HIT side=1,2 id="Dela Keshar" 0 ()}
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@ -178,14 +186,6 @@
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# FIXME: Merge this map with the one for Saving Parthyn.
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# Scattering random trees on here would be a bad idea,
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# since we visit it twice.
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# Place signpost
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{PLACE_IMAGE scenery/signpost.png 27 13}
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# Drogan has some guards at the river fort
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{NAMED_LOYAL_UNIT 3 (Spearman) 30 11 () ( _ "River fort guard")}
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{NAMED_LOYAL_UNIT 3 (Bowman) 31 12 () ( _ "River fort guard")}
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{NAMED_LOYAL_UNIT 3 (Spearman) 31 13 () ( _ "River fort guard")}
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[/event]
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[event]
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@ -77,8 +77,8 @@
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[/ai]
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[/side]
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# Paladins and co
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[side]
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# Paladins and co.
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side=3
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team_name=wesnothians
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user_team_name=_"Wesnothians"
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